Under-Display Camera Display Layout for Preserved UI Access

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Solution Overview

Problem

The use of under-display cameras (UDC) in electronic devices results in the deactivation of peripheral display pixels, leading to degraded convenience and usability due to the removal of displayed objects during camera operation.

Innovation Solution

A processor-controlled mechanism that deactivates specific display pixels in the overlapping region of the UDC and adjusts the graphic user interface to be displayed in a different region, maintaining usability and efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If pixels in the peripheral display region overlapping the UDC are deactivated to increase image capture quality, then the optical transmittance and image quality are improved, but the display objects previously shown in that region are removed, degrading convenience and usability

Engineering Contradiction:
Improveimage capture qualityVSAvoidconvenience and usability
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent implements dynamic adjustment of the user interface based on camera operation state. When the UDC is activated, the processor dynamically relocates display objects from the deactivated pixel region to adjacent active display regions. This dynamic adaptation ensures that the UI remains functional and accessible regardless of camera operation status, resolving the contradiction between image quality and usability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent compensates for the loss of display area in one dimension (the region overlapping the UDC) by utilizing adjacent display regions in other dimensions. When pixels in the camera-overlapping region are deactivated, the processor redistributes display objects to surrounding active pixel regions, effectively transferring the display function to alternative spatial dimensions and maintaining overall display functionality.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Area of stationary object

If more surface area is allocated to the display by disposing the display above the camera, then the display area is increased, but pixels in the overlapping region must be deactivated during camera operation, creating a trade-off between display area and functional usability

Engineering Contradiction:
Improvedisplay areaVSAvoidfunctional usability during camera operation
Core Design Contradiction:
Area of stationary objectVSAdaptability or versatility

Solution Approach 1:

The patent makes the display system universal by enabling it to function effectively in both camera-active and camera-inactive states. The processor implements a adaptive UI rendering mechanism that automatically adjusts the display layout based on camera operation status. This allows the same display hardware to serve both full-area display functionality and camera operation transparency without compromise, achieving multi-functionality that resolves the adaptability issue.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12406613B2Electronic device including display and camera and method controlling thereof
Publication Date: 2025.09.02 SAMSUNG ELECTRONICS CO LTD
  • US12406613B2 patent drawing
  • US12406613B2 patent drawing
  • US12406613B2 patent drawing

AI summary

An electronic device and method are disclosed. The electronic device includes a first camera; a first display panel including multiple pixels and disposed to overlap the first camera, in at least a partial region thereof; and a processor. The processor implements the method, including: displaying, on a first display panel, a graphic user interface; activating, via at least one processor, a first camera, wherein the first display panel includes multiple pixels, and is disposed to overlap the first camera in at least a partial region thereof; deactivating, via the at least one processor, at least one pixel disposed within a first region of the first display panel, wherein the first region is included in the partial region; and changing the graphic user interface to be displayed at least in part to a second region of the first display panel, wherein the second region is in contact with the first region.