Under-Display Motion Blurring for Scintillation and Boundary Reduction

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Solution Overview

Problem

Scintillations occur in regions of lower pixel-density displays due to under-display sensors, causing visible boundaries and degrading user experience.

Innovation Solution

Implement motion-induced blurring techniques that adjust the amount of blurring based on the speed and resolution of moving content, applying it only when necessary to reduce scintillations and boundary appearance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If under-display sensors are placed in regions of the display, then the display size can be increased, but the pixel-density in those regions must be reduced which causes scintillations and visible boundaries

Engineering Contradiction:
Improvedisplay sizeVSAvoidpixel-density
Core Design Contradiction:
Area of stationary objectVSManufacturing precision

Solution Approach 1:

The patent applies different pixel-density characteristics to different regions of the display. Regions with under-display sensors have reduced pixel-density to accommodate the sensors, while other regions maintain higher pixel-density. This local differentiation allows the display to accommodate sensors without sacrificing overall display area, while managing the visual quality trade-off in specific zones.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent dynamically adjusts rendering parameters based on the detected motion state of content. When motion is detected in low pixel-density regions, the system changes rendering parameters by applying motion-induced blurring to reduce scintillations. This parameter change allows the display to maintain acceptable visual quality in regions with reduced pixel-density by adapting the display characteristics to the content being shown.

Inventive Principle:
Principle #35Parameter changes

2Object-affected harmful factors

If motion-induced blurring is applied to reduce scintillations, then the appearance of boundaries is reduced, but the blurring amount must be adjusted based on content speed to avoid excessive blur

Engineering Contradiction:
ImprovescintillationsVSAvoidblurring adjustment
Core Design Contradiction:
Object-affected harmful factorsVSAdaptability or versatility

Solution Approach 1:

The patent employs motion detection to sense the speed and direction of content movement in real-time. This feedback information about content motion is then used to dynamically adjust the degree of motion-induced blurring applied to low pixel-density regions. The system responds to actual motion conditions, increasing blur when motion is detected and reducing or eliminating blur when content is stationary, thereby adapting to varying content characteristics.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent makes the blurring effect dynamic rather than static. The degree of blurring is continuously adjusted based on detected motion parameters, allowing the display to adapt its appearance in real-time. When content moves faster, more blurring is applied to reduce scintillations; when content is slower or stationary, less blurring is applied to preserve detail. This dynamic adjustment resolves the contradiction between reducing scintillations and maintaining visual quality.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12493933B2Motion-induced blurring to reduce scintillations and an appearance of a boundary separating regions of a display
Publication Date: 2025.12.09 GOOGLE LLC
  • US12493933B2 patent drawing
  • US12493933B2 patent drawing
  • US12493933B2 patent drawing

AI summary

This document describes techniques and devices for motion-induced blurring to reduce an appearance of a boundary separating regions of a display. Sensors (e.g., cameras, microphones, biometric sensors, ambient light sensors, radar sensors, and so forth) may be placed at least partially underneath regions of a display. Placing a sensor underneath a region of a display, however, often requires reduced pixel-density (e.g., relatively low resolution), which can cause scintillations of the content as it moves on the display. The techniques described herein address some undesirable effects of this reduced pixel-density by blurring content moving within regions of low resolution. Furthermore, the techniques can adjust an amount of blurring based on a speed of the moving content. Thus, when the display includes regions of differing resolutions, the techniques described herein can blur the moving content to reduce the appearance of a boundary separating these regions of differing resolutions.