Underwater VR Apparatus with Flow Generator Synchronization
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Solution Overview
Problem
Existing virtual reality head-mounted displays for underwater applications face challenges in accurately determining the position of obstacles underwater, limiting user freedom of movement and creating an unsatisfactory simulated experience due to high water extinction and restricted movement.
Innovation Solution
An apparatus comprising a water resource with a flow generator, data processing system, and VR display device, which synchronizes virtual reality simulations with water movements, providing tactile sensations and illusion of unlimited freedom of movement by controlling the flow generator based on the virtual reality simulation, and includes a holding apparatus for stability and input devices for user interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If position determination is performed continuously under water to make obstacles visible in virtual reality, then collision prevention is improved, but measurement precision deteriorates due to higher extinction in water
Solution Approach 1:
The patent introduces an intermediary system consisting of acoustic transducers and acoustic waves to transmit position information underwater. Instead of using optical methods that suffer from high extinction, the system uses acoustic waves as a mediator to carry position data through the water medium, enabling reliable position determination without direct optical measurement.
Solution Approach 2:
The patent replaces the optical measurement system with an acoustic measurement system. The optical sensors and cameras that fail underwater due to extinction are substituted with acoustic transducers that can effectively transmit and receive signals through water, fundamentally changing the measurement approach to work in the underwater environment.
2Reliability
If position determination is implemented to enable virtual reality experience, then simulated experience is improved, but freedom of movement deteriorates due to limited user movement in pool
Solution Approach 1:
The patent implements a dynamic system where the virtual reality environment responds in real-time to the user's actual movements. The position determination system continuously tracks the user's location and updates the virtual reality display accordingly, creating a dynamic correspondence between physical and virtual movements that enhances the simulated experience while allowing natural freedom of movement.
Solution Approach 2:
The system incorporates feedback mechanisms where the user's physical movements are detected and immediately reflected in the virtual reality representation. This feedback loop creates an immersive experience where the user's actions directly control the virtual environment, making the simulation feel more realistic and responsive to user intentions.
3Stability of the object's composition
If flow generator is controlled directly by data processing system as function of virtual reality simulation, then synchronization between virtual reality and water movement is improved, but device complexity increases
Solution Approach 1:
The system implements self-service control where the virtual reality simulation and water flow generation operate autonomously based on each other's state. The data processing system automatically adjusts the flow generator parameters according to the virtual reality environment requirements without needing complex external control, allowing the system to regulate itself and maintain synchronization.
Solution Approach 2:
The data processing system serves multiple functions simultaneously: it generates the virtual reality simulation, processes position determination data, and controls the flow generator. This multi-functional approach consolidates control complexity into a single universal system rather than requiring separate dedicated control mechanisms for each function.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The apparatus enhances the believability of the underwater experience by providing synchronized visual and tactile feedback, allowing users to explore an immersive virtual underwater world with increased freedom of movement and sensory stimulation.
Implementation Method 1
the at least one user perceives a movement in the water resource due to the resistance of the water
Data Source
AI summary
The invention relates to an apparatus (1) for at least one user (2) for experiencing a virtual reality simulation in an underwater world, comprising:at least one water resource (10) with at least one flow generator (20),at least one data processing system, andat least one VR display device (40),wherein the data processing system generates a virtual reality simulation,wherein the at least one flow generator (20) is controlled by the data processing system as a function of the virtual reality simulation, andwherein the virtual reality simulation is reproduced on the VR display device (40).


