Unified Avatar Authentication for Virtual Environments

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Solution Overview

Problem

Current network communication systems face challenges in securing virtual environments, particularly in preventing unauthorized access and malicious activities, as they often fail to detect attacks in real-time, leading to vulnerabilities in data exchange between user devices.

Innovation Solution

The system enhances security by leveraging real-world user information for authentication in virtual environments, allowing seamless data sharing and access management across real-world and virtual systems, thereby authenticating users and reducing the need for duplicate data storage, which conserves memory and processing resources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If user information is stored separately in both real-world and virtual-world systems, then each system can operate independently, but memory resources are wasted due to data duplication

Engineering Contradiction:
Improvesystem independenceVSAvoidmemory resource usage
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The system implements a universal data storage architecture where a single user information store serves both real-world and virtual-world systems. The interoperability interface enables both systems to access and leverage the same user data, eliminating duplication while maintaining functional independence through controlled access mechanisms.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges previously separate data storage systems into a unified structure. User information is stored once in a centralized location that both real-world and virtual-world systems can access, combining what were previously separate memory resources into a shared infrastructure.

Inventive Principle:
Principle #5Merging (Combining)

2Reliability

If separate authentication processes are implemented for each virtual environment, then security can be customized per environment, but processing resources are wasted

Engineering Contradiction:
Improvesecurity customizationVSAvoidprocessing efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The authentication system implements a universal credential verification process that works across multiple virtual environments. A single authentication mechanism serves all environments, eliminating the need for separate processing while allowing each environment to apply its own access control policies to the authenticated user.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system performs authentication once as a preliminary action before the user accesses any virtual environment. This single authentication event establishes user identity that can then be leveraged across multiple environments, avoiding repeated processing of the same verification logic.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If real-world user information is used for virtual environment authentication, then data security is improved, but interoperability complexity increases

Engineering Contradiction:
Improvedata securityVSAvoidsystem interoperability complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent introduces an interoperability interface as an intermediary layer between real-world and virtual-world systems. This mediator handles the complex tasks of data format translation, permission mapping, and secure data exchange, shielding the core authentication logic from complexity while enabling secure cross-system verification.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20240028675A1Managing virtual avatars in virtual environments
Publication Date: 2024.01.25 BANK OF AMERICA CORP
  • US20240028675A1 patent drawing
  • US20240028675A1 patent drawing
  • US20240028675A1 patent drawing

AI summary

A system includes a memory associated with a first virtual environment that stores an avatar configuration for each of a plurality of secondary virtual environments. The memory is coupled to a processor that is configured to receive a user credential associated with a user and authorize the user to access the first virtual environment. The processor receives a request from the user to enter a second virtual environment accessible through the first virtual environment. The processor selects, from the memory, a first avatar configuration associated with the second virtual environment and generates a first avatar for the user based on the first avatar configuration. The processor generates a virtual pass for the first avatar of the user to enter the second virtual environment through the first virtual environment.