Unified Build System for Distributed Applications

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing build tools are limited in generating software builds for multiple targets, requiring separate runs and inputs for each target, and lack efficiency in managing distributed applications that span across different environments like server and browser.

Innovation Solution

A build system that scans a source project folder to generate a source graph, compiles code for multiple targets using this graph, links and writes compiled code, and creates a distribution manifest file, enabling efficient generation of software builds for distributed applications across various targets like server and browser.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If existing build tools are used to generate software builds for multiple targets, then each target can be built separately, but the process requires multiple separate runs and manual input changes, reducing productivity

Engineering Contradiction:
Improvebuild generation efficiencyVSAvoidoperational complexity
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The build system is designed to handle multiple build targets (browser, server, mobile) through a single unified interface. The system automatically detects the target type and configures appropriate build parameters, eliminating the need for manual input changes between targets. This multi-functionality allows developers to build for different platforms without learning different tool workflows.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The build system performs automatic target detection and configuration based on the source code structure and declared dependencies. It self-adjusts build parameters, selects appropriate compilers and linkers, and manages the build process without requiring manual intervention for each target. This automation significantly reduces operational complexity while maintaining high productivity.

Inventive Principle:
Principle #25Self-service

2Productivity

If separate build runs are performed for each target, then each target can be optimized individually, but the total build time increases

Engineering Contradiction:
Improvebuild speedVSAvoidtotal build time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system merges multiple build operations into a single coordinated process. It combines source code analysis, dependency resolution, and compilation for multiple targets into one unified build run. By sharing common build artifacts and intermediate results across targets, the system eliminates redundant work and reduces total build time while maintaining individual target optimization.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The build system performs preliminary analysis of the source code structure and dependencies before initiating target-specific compilation. It pre-resolves common dependencies and prepares shared build artifacts that can be reused across multiple targets. This preliminary action prevents redundant compilation work and significantly accelerates the overall build process.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If a unified build system is implemented for multiple targets, then build process is simplified, but the system complexity increases

Engineering Contradiction:
Improvebuild process simplicityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The unified build system is segmented into distinct modular components: source code analyzer, dependency resolver, target detector, compiler manager, and artifact assembler. Each component has a specific responsibility and can be independently configured or replaced. This segmentation maintains simplicity at the user interface level while managing internal complexity through clear separation of concerns.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces an intermediary build manager that sits between the user and the complex build processes. This mediator handles target detection, parameter configuration, and coordination of multiple build operations, shielding users from underlying complexity. The intermediary translates simple user requests into coordinated actions across multiple build components.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Manufacturing precision

If manual configuration is used for each build target, then precise control is achieved, but time consumption increases

Engineering Contradiction:
Improvebuild configuration precisionVSAvoidconfiguration time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system automatically changes build parameters based on detected target characteristics. It adjusts compiler flags, optimization levels, and output formats according to the target platform without manual intervention. This dynamic parameter adjustment maintains precise build configuration for each target while eliminating the time-consuming manual configuration process.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11474796B1Build system for distributed applications
Publication Date: 2022.10.18 ELEMENTS DEV CORP
  • US11474796B1 patent drawing
  • US11474796B1 patent drawing
  • US11474796B1 patent drawing

AI summary

The present disclosure describes a method and system for generating and managing software builds for distributed applications includes scanning the source project folder to generate a source graph representing file dependencies within the source folder; compiling the one or more files in the source project folder to generate compiled code for each of the plurality of targets using the source graph; linking and writing the compiled code as linked files or written files for one or more of the plurality of targets; and writing the distribution manifest file to a build directory, the distribution manifest file including the linked or written files.