Unified Dynamic Media Playlist Aggregation Across Endpoints
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Solution Overview
Problem
Existing techniques fail to seamlessly aggregate media across diverse endpoints such as smartphones, tablets, and IP set-top boxes, leading to inefficiencies in media playback and management.
Innovation Solution
A unified dynamic executable media playlist system that designates a host endpoint to aggregate and manage media playlists across connected devices, embedding control instructions for playback, and allows dynamic updates and storage locally or in cloud storage for execution at different times.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If existing techniques are used to manage media across endpoints, then individual endpoint media management is simple, but media aggregation across diverse endpoints fails to be seamless
Solution Approach 1:
The patent merges media playlists from multiple diverse endpoints into a unified media playlist. The playlist manager combines local playlists from different endpoints (smartphones, tablets, set-top boxes) into a single unified playlist that can be executed across the network, enabling seamless media aggregation while managing complexity through centralized coordination.
Solution Approach 2:
The unified media playlist serves multiple functions across different endpoint types. It can be executed on any participating endpoint regardless of device diversity, enabling universal media playback and management across smartphones, tablets, set-top boxes, and other endpoints with a single playlist structure.
2Speed
If media is stored locally on each endpoint, then access speed is fast, but seamless aggregation across endpoints cannot be achieved
Solution Approach 1:
The system segments media storage and playback functions across multiple endpoints. Each endpoint maintains local media storage for fast access, while the playlist manager coordinates these segmented local playlists into a unified structure, allowing both local speed advantages and cross-endpoint aggregation to coexist.
Solution Approach 2:
The playlist manager acts as an intermediary that bridges local media storage on different endpoints. It collects, combines, and coordinates local playlists without requiring centralized media storage, enabling seamless aggregation while preserving the speed benefits of local storage through the intermediary coordination layer.
3Adaptability or versatility
If a unified media playlist is generated across endpoints, then seamless media aggregation is achieved, but system complexity increases
Solution Approach 1:
Each endpoint autonomously generates its own local media playlist based on its local storage and user preferences. This self-service approach reduces the complexity burden on the central playlist manager, as each endpoint independently prepares its contribution to the unified playlist, simplifying the overall aggregation process.
Solution Approach 2:
Local playlists are generated in advance on each endpoint before the unified playlist creation process. This preliminary action prepares media metadata and playback information ahead of time, reducing the complexity of real-time aggregation and allowing the playlist manager to focus on coordination rather than content generation.
4Ease of operation
If dynamic updates are enabled in the unified playlist, then media management flexibility is improved, but processing overhead increases
Solution Approach 1:
The unified media playlist is dynamically updated at periodic intervals rather than continuously. The playlist manager periodically refreshes and redistributes the unified playlist to participating endpoints, enabling flexible media management while reducing processing overhead by avoiding constant updates and allowing batch processing at defined intervals.
Data Source
AI summary
A system and method for generating a unified dynamic executable media playlist across connected endpoints for media play-out are disclosed. In one embodiment, endpoints are connected via a communication network. Each endpoint includes a media player and streamer module (MPSM). Further, a local media playlist is created, by the MPSM in each of the plurality of endpoints, using media residing in associated endpoints. Furthermore, the local media playlist is sent to one of the plurality of endpoints designated as a host by the MPSM in each of remaining endpoints. In addition, the unified dynamic executable media playlist is generated, by the MPSM in the host, by combining the received local media playlists and the local media playlist residing in the host. Also, the generated unified dynamic executable media playlist is sent, by the MPSM in the host, to each of the remaining endpoints for media play-out.


