Unified 3D Reality Model Rendering Engine
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Solution Overview
Problem
Current technologies fail to seamlessly integrate and display multiple reality models in a coherent manner, limiting user interaction and immersive experiences across various devices and platforms.
Innovation Solution
The system enables the correlation and display of multiple reality models as a single, interactive three-dimensional version, allowing users to engage with combined reality elements across different devices, using advanced rendering components, augmented reality environments, and adaptive network processing to analyze user behavior and tailor responses.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple reality models are integrated and displayed as a single interactive 3D version, then user interaction and immersive experiences are enhanced, but system complexity and processing requirements increase
Solution Approach 1:
The patent merges multiple reality models (virtual, augmented, mixed reality) into a single integrated 3D interactive environment. This combining of separate reality models into one unified system enables enhanced user interaction while managing complexity through unified architecture rather than separate systems.
Solution Approach 2:
The system creates a universal platform that handles multiple types of reality models and interaction modes through a single adaptive engine. This multi-functional approach allows the system to process virtual, augmented, and mixed reality content while maintaining consistent user interaction paradigms across different device types.
2Reliability
If multiple reality models are seamlessly integrated across various devices and platforms, then user experience consistency improves, but development time and resource requirements increase
Solution Approach 1:
The patent implements pre-defined interaction models and adaptive engines that are prepared in advance for handling multiple reality models. These preliminary frameworks enable consistent user experiences across devices without requiring extensive custom development for each platform, thus reducing development time while maintaining reliability.
Solution Approach 2:
The system uses dynamic adaptation mechanisms that automatically adjust the integrated reality models based on the specific device and platform being used. This dynamic behavior ensures consistent user experience across different devices while requiring minimal development effort, as the system adapts rather than requiring platform-specific implementations.
3Ease of operation
If advanced rendering components and adaptive network processing are used to analyze user behavior, then interaction quality improves, but processing power and energy consumption increase
Solution Approach 1:
The patent implements selective processing where the adaptive network processing analyzes user behavior to the extent necessary for improving interaction quality without excessive computation. The system applies processing power proportionally to the interaction needs, avoiding unnecessary energy consumption while maintaining high interaction quality through intelligent resource allocation.
Data Source
AI summary
A method for navigating concurrently and from point-to-point through multiple reality models is described. The method includes: generating, at a processor, a first navigatable virtual view of a first location of interest, wherein the first location of interest is one of a first virtual location and a first non-virtual location; and concurrently with the generating the first navigatable virtual view of the first location of interest, generating, at the processor, a second navigatable virtual view corresponding to a current physical position of an object, such that real-time sight at the current physical position is enabled within the second navigatable virtual view.


