Unified 2D and 3D Session Synchronization for Resource Optimization

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Solution Overview

Problem

Conventional systems require users to interact with separate 2D and 3D sessions during a browsing session, leading to increased computing resource usage, network traffic, and power consumption.

Innovation Solution

A system that detects a second device capable of displaying 3D content and synchronizes it with the user's 2D session, allowing seamless transitions and user interactions between 2D and 3D environments, reducing the need for multiple sessions and optimizing resource usage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users interact with separate 2D and 3D sessions during a browsing session, then users can access both 2D and 3D content, but computing resource usage increases

Engineering Contradiction:
Improveaccess to 2D and 3D contentVSAvoidcomputing resource usage
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The patent merges 2D and 3D sessions into a unified session framework where a single session can display both 2D web content and synchronized 3D virtual environment content. This consolidation eliminates the need for separate session management, reducing computing resource overhead while maintaining access to both content types.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The session system is designed to be multi-functional, capable of simultaneously handling both 2D web browsing and 3D virtual environment rendering within the same session context. This universal session structure allows a single system to perform multiple functions without requiring separate dedicated sessions for each content type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If users interact with separate 2D and 3D sessions, then users can view different content types, but network traffic increases

Engineering Contradiction:
Improvecontent type varietyVSAvoidnetwork traffic
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent combines 2D and 3D content delivery into a single network communication stream. By synchronizing the virtual environment with the web session within one unified session, the system reduces redundant data transmission and eliminates duplicate network handshakes that would occur with separate sessions, thereby reducing overall network traffic while maintaining content variety.

Inventive Principle:
Principle #5Merging (Combining)

3Adaptability or versatility

If users interact with separate 2D and 3D sessions, then users can access multiple content formats, but power consumption increases

Engineering Contradiction:
Improvecontent format accessVSAvoidpower consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by stationary object

Solution Approach 1:

The patent merges 2D and 3D session management into a single power-efficient session handler. This unified approach reduces the cumulative power consumption of running multiple separate session processes by consolidating resource management, event handling, and rendering cycles into one optimized session context, thereby reducing overall device power consumption while maintaining multi-format content access.

Inventive Principle:
Principle #5Merging (Combining)

4Ease of operation

If the system synchronizes 3D content with 2D session, then seamless transitions are enabled, but device complexity increases

Engineering Contradiction:
Improvetransition smoothnessVSAvoidsynchronization mechanism
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces a session synchronization mechanism that acts as an intermediary layer between 2D web content and 3D virtual environment rendering. This mediator coordinates state changes, user interactions, and content updates between the two content types, enabling seamless transitions while managing the complexity of synchronization through a centralized coordination protocol rather than complex point-to-point integration.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20230072889A1Displaying a virtual environment of a session
Publication Date: 2023.03.09 EBAY INC
  • US20230072889A1 patent drawing
  • US20230072889A1 patent drawing
  • US20230072889A1 patent drawing

AI summary

In various example embodiments, a system and method for facilitating display of virtual content are presented. A session that displays two-dimensional (2D) content of one or more items available for sale is presented on a first device of a user. A second device of the user is detected, the second device being able to display three-dimensional (3D) content of the one or more items available for sale. 3D content of the one or more items available for sale is retrieved. Display of the 3D content on the second device is caused, the 3D content selectable by the user to perform interactions with the 3D content. An indication of the user performed interactions is received and processed. A result that depicts the user performed interactions as being processed is displayed on the first device of the user.