Unit Cell Editing With Real-Time 3D Lattice Visualization

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Solution Overview

Problem

Conventional systems for designing lattice structures in additive manufacturing are inflexible, limiting customization and tailoring to specific applications, and lack effective visualization tools for novice users.

Innovation Solution

A system and method for designing unit cells that allow users to create and customize unit cells from scratch, with real-time visualization and modification capabilities, enabling the creation of customized lattice structures through a user interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional systems are used for designing lattice structures, then the design process is simplified, but customization and adaptability are limited

Engineering Contradiction:
Improvecustomization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the unit cell design into independent editable elements (nodes, edges, faces) that can be modified individually. Each element can be selected and altered separately through the user interface, allowing granular customization without redesigning the entire structure. This segmentation enables high adaptability while maintaining manageable system complexity through modular editing.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from traditional 2D CAD interfaces to a 3D immersive virtual reality environment. Users interact with unit cells in three-dimensional space, allowing intuitive manipulation of geometric parameters, node positions, and strut configurations. This dimensional enhancement provides natural customization capabilities while the automated rendering and modification tools prevent complexity escalation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If real-time visualization tools are added for novice users, then ease of operation improves, but device complexity increases

Engineering Contradiction:
Improveuser interface accessibilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system implements real-time feedback through automated rendering that continuously updates the 3D visualization as users modify design parameters. When users adjust node positions, strut dimensions, or material properties, the virtual representation immediately reflects these changes, providing intuitive visual confirmation. This feedback mechanism enhances ease of operation while the automated nature of the rendering prevents manual complexity.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system provides self-service through automated modification commands that execute design changes without requiring complex manual operations. When users input modification parameters, the system automatically generates and applies the necessary geometric transformations, updates the visualization, and maintains design consistency. This automation improves accessibility for novice users while preventing complexity escalation through intelligent system management.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If iterative design modifications are enabled, then adaptability improves, but loss of time increases

Engineering Contradiction:
Improvedesign flexibilityVSAvoidprototyping time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-configuring the unit cell with editable parameters, nodes, and geometric definitions before the design process begins. Standard unit cell types and material properties are pre-loaded, allowing users to start modifications immediately without setup time. This preliminary preparation enables rapid iterative design while minimizing time loss through ready-to-edit templates.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system maintains continuity of useful action through real-time rendering and immediate visualization of design modifications. As users continuously adjust parameters, the system continuously updates the 3D representation without interruption or reset. This continuous feedback loop eliminates idle time between modification steps, allowing uninterrupted iterative design while maintaining design flexibility across multiple iterations.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS20250378669A1Methods and systems for unit cell creation and visualization
Publication Date: 2025.12.11 CARBON INC
  • US20250378669A1 patent drawing
  • US20250378669A1 patent drawing
  • US20250378669A1 patent drawing

AI summary

A method for designing a unit cell may include receiving input data via a user interface, the input data including one or more input design parameters for a unit cell, rendering a virtual three-dimensional (3D) representation of the unit cell within the user interface, based on the input design parameters, receiving, via the user interface, at least one modification command modifying the virtual 3D representation of the unit cell, altering the input data based on the received modification command, resulting in modified design parameters for the unit cell differing from the input design parameters, and outputting the modified design parameters for the unit cell.