Universal Controller Holster with Adjustable Spine and Detent Mount
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Solution Overview
Problem
Existing game controller holsters are not universally adaptable to accommodate the wide variety of controller configurations, dimensions, and types, limiting their usability across different models and platforms.
Innovation Solution
A universal controller holster with adjustable collars, a spine featuring an angled tooth, and a mount with detents allows for height adjustment and attachment to various items, enabling hands-free use of one- or two-lobed controllers, including Xbox, PlayStation, and other devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a fixed-size controller holster is used, then the structure is simple, but it cannot accommodate various sizes and types of controllers
Solution Approach 1:
The holster incorporates an adjustable mount with multiple detent positions that allow the height and angle of the controller holder to be dynamically changed. This enables the same holster to accommodate different controller sizes and types by adjusting the mount position, resolving the contradiction between fixed structure and adaptability.
Solution Approach 2:
The holster allows changes in geometric parameters such as mount height, angle, and holder position to adapt to different controller configurations. By providing multiple adjustable parameters, the holster can fit various controller sizes and types without requiring multiple different holsters.
2Adaptability or versatility
If an adjustable holster with multiple components is used, then it can accommodate various controllers, but the device complexity increases
Solution Approach 1:
The holster is designed as a universal holder that can accommodate one-lobed, two-lobed, and other controller configurations through a single multi-functional device. The adjustable mount and holder mechanism provide universal compatibility across different controller types while maintaining a relatively simple overall structure.
Solution Approach 2:
The holster is divided into separable components including the mount, holder, and adjustment mechanism. This segmentation allows for independent adjustment of each component to fit different controllers, providing versatility while keeping each individual component relatively simple in design.
3Ease of operation
If the holster is designed for hands-free use while moving, then user convenience is improved, but the attachment mechanism complexity increases
Solution Approach 1:
The holster includes a clip mechanism that can be easily attached to and detached from clothing or other items by the user without requiring additional tools or complex operations. The self-contained attachment mechanism provides hands-free operation capability while maintaining simplicity in the attachment process.
Data Source
AI summary
A universal controller holster for holding one- or two-lobed controllers on the person of a user, such as game controllers is disclosed. The universal controller holster is adjustable and designed to hold on the person of a user most controllers that are commercially available. The universal controller holster comprises two collars connected together by an arm and further to a spine having an angled tooth at one end. The spine is adjustably fastenable to a mount having a plurality of detents to which the angled tooth of the spine can be attached, thus adjusting the height of the mount to accommodate the size of various controllers. The universal controller holster further comprises a clip that can be used to attach the holster to a user such as the waist band of slacks or a belt, or can be used to attach to other items such as a purse or any other item. The universal controller holster allows for the user to hold the controller hands-free while moving and changing locations.


