Upright Ball Maze With Reconfigurable Paths for Fine Motor Skills

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Solution Overview

Problem

Existing ball-maze apparatuses fail to maintain user engagement and challenge fine motor skills due to quick mastery, leading to boredom and reduced usage.

Innovation Solution

A removable upright maze with adjustable angles and pathways, combined with a control member and clear cover, creates a dynamic game that requires precise ball guidance, incorporating interchangeable mazes to maintain user interest and develop fine motor skills.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed maze pathway is used, then the apparatus structure is simple, but the user quickly masters the motions and becomes bored

Engineering Contradiction:
Improvemaze configuration variabilityVSAvoidapparatus structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a dynamically adjustable maze structure where the pathway configuration can be changed during gameplay. The maze includes adjustable barriers and reconfigurable pathways that allow the game master to modify the maze layout in real-time, preventing users from quickly mastering a fixed pattern and maintaining engagement through continuous adaptation of the challenge.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The maze is divided into multiple independent segments or sections that can be individually adjusted or reconfigured. This segmentation allows the apparatus to offer varied pathway configurations without requiring a complete redesign of the entire structure, balancing versatility with structural simplicity.

Inventive Principle:
Principle #1Segmentation

2Manufacturing precision

If the maze pathway is made complex with many turns, then fine motor skill development is enhanced, but the user may become frustrated and lose interest

Engineering Contradiction:
Improveball guidance precisionVSAvoiduser engagement
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The patent applies different levels of pathway complexity to different sections of the maze. Certain segments feature tighter turns and more precise control requirements to challenge fine motor skills, while other sections provide more forgiving pathways. This local variation in difficulty allows users to experience skill development without overwhelming frustration, maintaining engagement through a balanced progression of challenges.

Inventive Principle:
Principle #3Local quality

3Ease of operation

If the control member allows full ball movement freedom, then the game is more enjoyable, but the ball may fall off the maze path frequently

Engineering Contradiction:
Improveball control freedomVSAvoidball retention on path
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces intermediary guide structures along the maze pathways, such as side walls, barriers, or guiding edges, that subtly constrain ball movement without completely restricting control freedom. These intermediaries act as mediators between full freedom and complete restriction, allowing enjoyable gameplay while preventing excessive ball drop-offs by providing gentle guidance back toward the intended path.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The apparatus enhances fine motor skill development and hand-eye coordination by providing continuous challenge and entertainment through varied maze configurations, encouraging prolonged gameplay.

Implementation Method 1

the relative positioning of the clear cover to the upright maze creates an airgap with a width greater than the diameter of the ball

Methodology Applied
Scientific EffectAirgap:

Implementation Method 2

If the ball falls off the edge of the path, the ball falls down through the gap between the upright maze and the backstop into the ball return apparatus

Methodology Applied
Scientific EffectGravity: Gravitation

Data Source

PatentUS20250249348A1Upright ball maze board game
Publication Date: 2025.08.07 DR SMILES INC
  • US20250249348A1 patent drawing
  • US20250249348A1 patent drawing
  • US20250249348A1 patent drawing

AI summary

The apparatus comprises a game for developing the user's fine motor control while maintaining the user's interest to prolong game usage. The game comprises a removeable maze which is positioned upright adjacent to a backstop so that a gap is created between the maze and the backstop. A clear cover placed over the upright maze, creating a second gap between the upright maze and cover. A control member rests within this second gap and is used to guide a ball along the maze pathway of the game. If the user makes a mistake, the ball falls off the upright maze and falls down the first gap between the maze and the backstop. First and second ball returns may optionally exist on the top and the bottom of the apparatus. The upright maze can be removed from the apparatus and replaced with a different upright maze with a different maze pathway.