User-Driven Media System for Content Compensation

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Solution Overview

Problem

Traditional media and advertising mechanisms are centralized and lack user-driven content creation and compensation, limiting the quality and diversity of user-generated content on global computer networks.

Innovation Solution

A user-driven media system that allows users to create, edit, and organize content, providing compensation based on quality and popularity, and shares advertising revenue, enabling a platform for users to publish, rate, and monetize their content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional centralized media organizations generate and distribute content, then content quality and editorial standards are maintained, but user engagement and content diversity are limited

Engineering Contradiction:
Improvecontent diversityVSAvoidcontent quality
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent segments the traditional centralized content creation model into distributed user-generated content contributions. Individual users create content independently, while the system aggregates these contributions through rating and compensation mechanisms, achieving both diversity and quality through decentralized participation rather than centralized control

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements feedback loops where users rate content and receive compensation based on ratings. This feedback mechanism guides content creation quality while maintaining diversity, as users are incentivized to create high-quality content that resonates with the community, resolving the contradiction between centralized quality control and decentralized content diversity

Inventive Principle:
Principle #23Feedback

2Productivity

If traditional media companies control content distribution, then editorial standards are maintained, but user acquisition and traffic aggregation are costly

Engineering Contradiction:
Improveuser acquisition efficiencyVSAvoiddistribution time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent enables users to self-acquire and distribute content through the platform without traditional media gatekeepers. Users generate their own traffic and content distribution occurs organically through the network effect of user ratings and compensation, eliminating the time and cost associated with traditional media distribution channels

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent creates a universal platform that serves multiple functions: content creation, rating, compensation distribution, and traffic aggregation all in one system. This multi-functional approach eliminates the need for separate traditional media distribution infrastructure, improving productivity while reducing time loss

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Quantity of substance

If users generate content without compensation, then content volume increases, but content quality and contributor retention decrease

Engineering Contradiction:
Improvecontent volumeVSAvoidcontent quality
Core Design Contradiction:
Quantity of substanceVSManufacturing precision

Solution Approach 1:

The patent changes the economic parameter of content creation by introducing compensation based on user ratings. This transforms the incentive structure from无偿 (unpaid) to paid, with compensation amounts adjusted according to content quality metrics, thereby maintaining both high volume and high quality through dynamic parameter adjustment

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent implements a feedback-based compensation system where content quality ratings directly determine contributor payments. This feedback loop ensures that content volume increases while quality is maintained, as users are financially incentivized to produce rated, high-quality content rather than low-effort contributions

Inventive Principle:
Principle #23Feedback

4Manufacturing precision

If a platform rewards high-quality content, then content quality improves, but the complexity of quality assessment and reward distribution increases

Engineering Contradiction:
Improvecontent qualityVSAvoidsystem complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent employs users themselves to assess content quality through ratings rather than requiring a complex centralized editorial review system. This self-service assessment mechanism simplifies the overall system complexity while maintaining quality standards, as distributed user judgment replaces complex centralized evaluation infrastructure

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10740722B2User-driven media system in a computer network
Publication Date: 2020.08.11 RAKUTEN GROUP INC
  • US10740722B2 patent drawing
  • US10740722B2 patent drawing
  • US10740722B2 patent drawing

AI summary

A global computer network system includes a method and apparatus for writer compensation, a method and apparatus for reader rating and a method and apparatus for enabling readers to tip an author. The system further provides content organization according to user relationship and website community. Another feature effects content browsing by relationship of users in the system. The system provides determination of content scarcity and advertisement (ad inventory) scarcity. The system also includes user-specified comments or reader indications on system contents such as authored works and bookmarks.