User-Guided Space Assignment Based on Power Consumption Preferences

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Solution Overview

Problem

Existing technologies cannot simultaneously set an optimal room environment that suits the preferences of multiple users in the same space, as they fail to account for individual differences in user attributes such as temperature and lighting preferences.

Innovation Solution

An information processing apparatus and method that identifies users, acquires their attribute information, estimates preferred power consumption amounts, and guides them to spaces with either higher or lower power consumption based on predetermined values, ensuring each user is directed to an environment that matches their preferences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single room environment is set for multiple users, then the system is simple to operate, but it cannot satisfy individual preferences of each user

Engineering Contradiction:
Improveability to satisfy individual user preferencesVSAvoidsystem complexity for managing multiple user environments
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the physical space into multiple virtual spaces, each corresponding to a specific user's preferred environment. Instead of modifying the physical room for each user, the system creates segmented virtual environments that can be independently configured and assigned to different users, allowing personalized settings without physical restructuring.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces a virtual dimension to the physical space by creating overlay virtual spaces that exist alongside the physical environment. This additional dimension allows multiple user preferences to coexist in the same physical location, with each user experiencing their customized environment through the virtual layer without affecting others.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If the system creates personalized environments for each user, then user comfort is improved, but energy consumption increases

Engineering Contradiction:
Improveuser comfort and satisfactionVSAvoidpower consumption for maintaining multiple environments
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The system dynamically adjusts the activation of virtual spaces based on real-time user presence detection. When a user enters a physical space, the system activates only that user's corresponding virtual space, keeping other virtual spaces inactive. This dynamic on-demand activation ensures personalized environments are provided only when needed, optimizing energy consumption.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system automatically detects user presence and assigns the appropriate virtual space without requiring manual user input or system reconfiguration. The automated assignment and activation process eliminates the need for users to manually set up their environments each time they enter, providing personalized service while minimizing energy waste through automatic resource management.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If the system activates virtual spaces for all users simultaneously, then all users receive personalized environments, but power consumption increases

Engineering Contradiction:
Improveability to serve multiple users simultaneouslyVSAvoidpower consumption for maintaining virtual spaces
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by stationary object

Solution Approach 1:

The system employs periodic user presence detection to determine which virtual spaces should be activated. Instead of continuously maintaining all virtual spaces, the system periodically checks for user presence and activates only the necessary virtual spaces at each detection cycle. This periodic action pattern reduces energy consumption while ensuring all present users receive personalized environments when needed.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS11601299B2Information processing apparatus, non-transitory computer readable medium, and information processing method
Publication Date: 2023.03.07 TOYOTA JIDOSHA KK
  • US11601299B2 patent drawing
  • US11601299B2 patent drawing
  • US11601299B2 patent drawing

AI summary

An information processing apparatus includes a controller. The controller is configured to execute operations including: identifying a user; acquiring attribute information for the user, the attribute information being stored in association with the user; estimating, from the attribute information, a power consumption amount for an environment preferred by the user; determining whether the power consumption amount is equal to or greater than a predetermined value; upon determining that the power consumption amount is equal to or greater than the predetermined value, guiding the user to a first space; and upon determining that the power consumption amount is less than the predetermined value, guiding the user to a second space, wherein a power consumption amount for the first space is greater than a power consumption amount for the second space.