User History-Based Media Guide Display Property Updates

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Solution Overview

Problem

Traditional systems fail to maximize available bandwidth for transmission of media asset descriptions and do not efficiently generate media guidance displays based on user interaction history, leading to suboptimal presentation of media assets.

Innovation Solution

Systems and methods that load media guide data based on user history, selecting asset descriptions dynamically based on user interaction with related media assets, adjusting display properties such as size, color, and position to reflect user preferences and behavior.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If traditional systems load media guidance data and generate user interface elements for all media assets based on fixed rules, then complete information is provided for all assets, but bandwidth is wasted and display efficiency is reduced

Engineering Contradiction:
Improveinformation completenessVSAvoidbandwidth usage
Core Design Contradiction:
Loss of informationVSLoss of energy

Solution Approach 1:

The system applies different data loading strategies to different user interface elements based on user history. For media assets the user has accessed recently, only essential information (title, cover art) is loaded. For other assets, complete information is loaded. This local differentiation optimizes bandwidth usage while maintaining information completeness where needed.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system dynamically adjusts the amount of information loaded for each media asset based on real-time user history data. The data loading strategy changes adaptively according to user behavior patterns, transitioning from static fixed-rule loading to dynamic context-aware loading, thereby optimizing bandwidth utilization.

Inventive Principle:
Principle #15Dynamics

2Stability of the object's composition

If traditional systems generate user interface elements with fixed rules for all media assets, then consistent display format is maintained, but user relevance and engagement are reduced

Engineering Contradiction:
Improvedisplay consistencyVSAvoiduser relevance
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The system generates user interface elements with locally differentiated properties based on user history. Media assets the user has accessed recently receive simplified interface elements with fewer details, while other assets receive complete interface elements. This local quality adjustment enhances user relevance without compromising overall display consistency.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system dynamically adapts the composition of user interface elements based on user behavior patterns. The interface elements transition from static uniform structures to dynamic context-aware structures that adjust their information density and complexity according to user history, thereby improving user engagement while maintaining structural consistency.

Inventive Principle:
Principle #15Dynamics

3Loss of information

If traditional systems load complete asset descriptions for all media assets, then full information is available, but system efficiency and loading speed are reduced

Engineering Contradiction:
Improveinformation availabilityVSAvoidsystem efficiency
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The system applies selective information loading where complete asset descriptions are loaded only for media assets that require full information availability. For recently accessed assets, minimal information is loaded. This local differentiation maintains information availability where necessary while significantly improving system efficiency and loading speed.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system dynamically adjusts the information loading depth based on user history and context. The information availability transitions from static complete-loading to dynamic selective-loading, optimizing the balance between information availability and system efficiency according to real-time user behavior patterns.

Inventive Principle:
Principle #15Dynamics

4Device complexity

If traditional systems use fixed rules for generating media guidance displays, then simple system architecture is maintained, but user experience and interface intuitiveness are compromised

Engineering Contradiction:
Improvesystem architectureVSAvoiduser experience
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The system introduces dynamic user history-based logic into the media guidance display generation process. While the core architecture remains relatively simple, dynamic adjustments are made to interface element generation based on user behavior patterns, thereby improving user experience and interface intuitiveness without requiring complex system restructuring.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates user history feedback into the display generation process. User interaction patterns are continuously monitored and fed back into the interface element generation logic, allowing the system to adaptively improve user experience while maintaining manageable system architecture through feedback-driven optimizations.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250301203A1Systems and methods for updating user interface element display properties based on user history
Publication Date: 2025.09.25 ADEIA GUIDES INC
  • US20250301203A1 patent drawing
  • US20250301203A1 patent drawing
  • US20250301203A1 patent drawing

AI summary

Systems and methods for efficiently loading interactive media guide data based on user history are provided. A plurality of asset descriptions associated with a first media asset is received. A second media asset related to the first media asset is identified. An asset description is selected form the plurality of asset descriptions based on user history of accessing the second media asset. Data for the first media asset is loaded. Data for the first media asset comprises the selected asset description.