Seam Resolution in 3D Texture Mapping via UV Remapping

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Solution Overview

Problem

Existing methods for applying two-dimensional images to three-dimensional structures often result in seams, especially when the three-dimensional geometry is customized or unknown in advance, leading to incomplete, inaccurate, or seam-ridden textures.

Innovation Solution

A method involving the creation of a seam map in UV space, where control circuitry identifies sub-images and defines seam connectivity, allowing for remapping of objects to avoid seams by generating UV locations and applying seam offsets to ensure seamless texture application.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a two-dimensional image is wrapped around a three-dimensional structure, then the texture coverage is improved, but seams appear on the three-dimensional geometry

Engineering Contradiction:
Improvetexture coverageVSAvoidseam visibility
Core Design Contradiction:
Area of stationary objectVSManufacturing precision

Solution Approach 1:

The patent divides the two-dimensional image into multiple sub-images corresponding to different portions of the three-dimensional structure. By segmenting the texture mapping into multiple manageable parts, the system can process and adjust each sub-image independently to minimize seam visibility while maintaining comprehensive texture coverage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces UV space as an additional dimensional framework for mapping two-dimensional images to three-dimensional structures. By operating in this extended UV coordinate space, the system can define seam connectivity and perform remapping operations that resolve seams in ways not possible with traditional single-plane mapping approaches.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If the three-dimensional geometry is customized or unknown in advance, then the adaptability is improved, but seam resolution becomes difficult

Engineering Contradiction:
Improvegeometry customizationVSAvoidseam resolution
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent performs preliminary actions by defining seam connectivity in UV space before the actual texture application. By pre-establishing the connectivity relationships and creating a seam map in advance, the system prepares the mapping framework to handle customized or unknown geometries, enabling seamless remapping when decals or objects are applied later without requiring advance knowledge of the final geometry.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements feedback mechanisms by checking whether object V locations fall within seam boundaries on the two-dimensional image. When seams are detected, the system automatically remaps the affected objects or decals to resolve the seams, creating a closed-loop process that continuously monitors and corrects seam issues during the texture application process.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If decals are applied to customize three-dimensional geometry, then the versatility is improved, but seams and inaccuracies appear in the texture mapping

Engineering Contradiction:
Improvedecal customizationVSAvoidtexture accuracy
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent introduces UV space and seam maps as intermediary frameworks between the decal application process and the final texture mapping. This intermediary layer allows decals to be placed and customized on the three-dimensional structure without directly creating seams, as the UV coordinate system and seam connectivity definitions mediate the mapping process to ensure accurate, seam-free integration of custom decals into the overall texture.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8994742B2Systems and methods for seam resolution
Publication Date: 2015.03.31 3D SYSTEMS INC
  • US8994742B2 patent drawing
  • US8994742B2 patent drawing
  • US8994742B2 patent drawing

AI summary

Systems and methods are provided for resolving seams in computer graphics when a two-dimensional image is applied to a three-dimensional structure. The method can include providing a two-dimensional image in a UV space, identifying at least one sub-image on the two-dimensional image, defining a seam connectivity for the two-dimensional image in the UV space, and remapping the location of an object on the two-dimensional image when the location of the object is within at least one seam boundary of the seam map.