Variable ABXY Button Layout Module for Multi-Console Controllers

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Solution Overview

Problem

Existing game controllers have fixed ABXY button layouts that cannot adapt to different game consoles, leading to misoperations when used across multiple platforms.

Innovation Solution

A function button module with a variable function layout that includes a transparent pressing member, supporting members, an annular character changing plectrum, and a driving assembly, allowing the ABXY buttons to be rearranged dynamically to match different game console layouts through a mechanism driven by gears and motors, accompanied by an indicator light for layout confirmation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed ABXY button layout is used, then the controller structure is simple, but it cannot adapt to different game consoles and causes misoperations

Engineering Contradiction:
Improveadaptability to different game consolesVSAvoidbutton layout structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies the dynamics principle by making the button layout changeable rather than fixed. The transparent plectrum can rotate to different positions, allowing the ABXY buttons to dynamically adjust their layout according to different game console requirements. This resolves the contradiction by enabling adaptability while keeping the physical structure relatively simple through motion rather than multiple static configurations.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements universality by designing a single button module that can serve multiple game consoles (Switch, XBOX, PC, Android) through layout adjustment. The indicator light system displays different patterns to indicate different layout modes, allowing one controller to universally adapt to various platforms, thereby improving versatility without requiring separate controllers for each console type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If a variable button layout mechanism is added, then adaptability to different games is improved, but the device complexity increases

Engineering Contradiction:
Improveadaptability to different game layoutsVSAvoidlayout changing mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent uses an intermediary approach by introducing a transparent plectrum as a mediator between the buttons and the user. This plectrum carries the button labels and can rotate to display different layouts. The indicator light acts as another intermediary that communicates the current layout state to the user without requiring complex electronic interfaces. This keeps the mechanism relatively simple while achieving variable layouts.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent applies color changes through the indicator light system that displays different colors or patterns to indicate different button layout modes. This provides visual feedback to users about the current configuration without requiring physical changes to the buttons themselves, thereby managing complexity while maintaining adaptability.

Inventive Principle:
Principle #32Color changes

3Loss of information

If transparent materials and indicator lights are used, then layout visibility is improved, but manufacturing complexity increases

Engineering Contradiction:
Improvelayout information visibilityVSAvoidtransparent component fabrication
Core Design Contradiction:
Loss of informationVSEase of manufacture

Solution Approach 1:

The patent uses a transparent plectrum that copies or projects the button layout information onto the transparent buttons behind it. The indicator light illuminates the plectrum, which displays the current layout configuration through its transparent structure. This approach makes layout information visible without requiring complex embedded displays or electronics in each button, thereby managing manufacturing complexity while improving visibility.

Inventive Principle:
Principle #26Copying

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables game controllers to adapt to different game requirements by dynamically changing button layouts, reducing misoperations and enhancing user experience across various gaming platforms.

Implementation Method 1

the first gear meshes with the first gear teeth, the motor switch is electrically connected to the motor assembly; when the motor switch is turned on, the motor assembly drives the annular character changing plectrum to rotate through the first gear

Methodology Applied
Scientific EffectGear mechanism: Gear

Data Source

PatentUS12589290B2Function button module with variable function layout and game controller
Publication Date: 2026.03.31 SHENZHEN JIERUIHONG ELECTRONICS CO LTD
  • US12589290B2 patent drawing
  • US12589290B2 patent drawing
  • US12589290B2 patent drawing

AI summary

A function button module with variable function layout and game controller, comprising: a transparent pressing member; a plurality of transparent supporting members; an annular character changing plectrum; a driving assembly. The bottom of the transparent pressing member is equipped with indicator lights. The top of the transparent supporting member are equipped with transparent buttons, and the annular character changing plectrum is movable between the transparent button and the transparent supporting member. The driving part is rotationally connected to the annular character changing plectrum, which is equipped with a first through hole group and a second through hole group corresponding to different layouts. By driving the annular character changing plectrum, the light emitted by the indicator light can be mapped onto transparent buttons through the first through hole group or second through hole group. Thus, the layout of functional buttons can be changed to adapt to different types of game controllers.