Variable-Tension Joystick Input for Accessible String Instrument Control

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Solution Overview

Problem

Traditional musical instruments are not adapted for players with physical disabilities, leading to challenges in control, coordination, and latency issues, making it difficult for them to play accurately and expressively.

Innovation Solution

A modular input device with a variable tensioned joystick and key plate unit that allows for minimal movement to generate multiple tones and chords, equipped with processing units to transmit signals for sound generation, and adjustable for different player needs, including external input devices for enhanced accessibility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional musical instruments are used, then immediate sound feedback is achieved, but players with physical disabilities cannot operate them due to complex coordination requirements

Engineering Contradiction:
Improveoperability for players with disabilitiesVSAvoidadaptability to different physical abilities
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The joystick tension is made variable and adjustable, allowing the resistance to movement to be dynamically changed according to the player's physical capabilities. This enables players with different levels of strength and dexterity to operate the instrument effectively without being constrained by fixed mechanical properties.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention changes the physical parameters of the joystick mechanism, specifically the tension and travel distance, to create a device that can be adapted to various physical abilities. By adjusting these parameters, the instrument becomes accessible to players with different degrees of motor control and strength.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If digital processing is added to read and analyze input signals, then sound generation control is improved, but latency increases making the instrument difficult to play accurately

Engineering Contradiction:
Improvesound generation controlVSAvoidlatency
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by detecting joystick movement direction and predicting the intended string to be plucked before the movement is complete. This allows the sound generation process to be prepared in advance, reducing the effective latency perceived by the player while maintaining accurate sound control.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The invention skips unnecessary processing steps by directly mapping joystick movement to sound generation parameters. Rather than fully analyzing and processing each input signal before generating sound, the system rushes through the essential processing steps to minimize delay, achieving real-time responsiveness.

Inventive Principle:
Principle #21Skipping (Rushing through)

3Adaptability or versatility

If full control and coordination of both hands is required, then complex musical expressions can be achieved, but players with physical and motoric disabilities find it extremely difficult

Engineering Contradiction:
Improvemusical expression capabilityVSAvoidcoordination difficulty
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The joystick is designed to perform multiple functions that traditionally required separate hand operations. By encoding both pitch selection and plucking action into a single joystick movement, the device becomes universal enough to replace complex hand coordination while maintaining musical expression capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The joystick acts as an intermediary device that translates limited physical movements into complex musical commands. It mediates between the player's restricted motor abilities and the instrument's requirements for precise control, converting simple joystick movements into coordinated string selection and plucking actions.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Ease of operation

If involuntary movements are allowed to directly control the instrument, then natural physical expression is captured, but accuracy is reduced due to jerks and muscle spasms

Engineering Contradiction:
Improvenatural physical expressionVSAvoidcontrol accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system uses feedback mechanisms to monitor joystick movement and distinguish between intentional player actions and involuntary movements. By analyzing the characteristics of movements and providing appropriate feedback, the system can filter out spasms and jerks while preserving natural expressive movements.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11011145B2Input device with a variable tensioned joystick with travel distance for operating a musical instrument, and a method of use thereof
Publication Date: 2021.05.18 ARCANA INSTR LTD
  • US11011145B2 patent drawing
  • US11011145B2 patent drawing
  • US11011145B2 patent drawing

AI summary

An input device for operating a musical instrument having musical behavior of string instruments, which comprises a key plate unit containing a set of input keys to be pressed by a player, in order to generate a first set of electric input signals, which emulate a combination of pressed keys of a musical instrument or a combination of pressed strings; a stick unit with variable tension of displacement including a stick to be moved by the player between predetermined discrete positions, which emulate a combination of strummed strings of a musical instrument.