Variable Payout Poker Game With Segmented Wagering Hands

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Solution Overview

Problem

Current poker-like table games in casinos offer limited wagering options, with players only winning if they have a higher ranked hand than the dealer, lacking variations in winning probabilities.

Innovation Solution

A method that allows players to wager on multiple hands with different probabilities of winning, where the payout rates vary based on the likelihood of outranking the dealer's hand, including options to wager on the number of cards the dealer needs to beat the player's hand, and providing opportunities to bet on multiple hands with varying payouts.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If players wager on multiple hands with different probabilities of winning, then player engagement and excitement are improved, but the complexity of the game rules and payout structure increases

Engineering Contradiction:
Improvewagering optionsVSAvoidpayout structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent divides the wagering opportunity into multiple separate hands (first hand, second hand, third hand), each with its own wagering option and payout rate. This segmentation allows players to bet on different propositions with different winning probabilities independently, increasing versatility while managing complexity through modular structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Each hand is assigned a specific characteristic that determines its probability of outranking the third hand. The first hand has a lower probability and offers a higher payout rate, while the second hand has a higher probability and offers a lower payout rate. This local differentiation creates varied wagering experiences tailored to different risk preferences.

Inventive Principle:
Principle #3Local quality

2Adaptability or versatility

If the payout rate is increased for hands with lower winning probabilities, then player engagement is improved, but the house edge and expected value decrease

Engineering Contradiction:
Improvepayout ratesVSAvoidhouse edge
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent changes the payout rate parameter based on the probability parameter of each hand. Hands with lower winning probabilities receive higher payout rates, while hands with higher winning probabilities receive lower payout rates. This parameter adjustment balances the expected value for the house while providing attractive odds for players.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If players are given choices between hands with different probabilities of winning, then the excitement and variety of the game is improved, but the difficulty of determining outcomes increases

Engineering Contradiction:
Improvewagering propositionsVSAvoidhand ranking evaluation
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent pre-determines the characteristics of each hand before the wagering phase. Each hand is assigned a specific probability of outranking the third hand, which is calculated in advance based on the hand's composition and the game rules. This preliminary action simplifies the evaluation process during play, as the system only needs to compare the actual hand rankings against the pre-established probabilities.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS7708280B2Poker game with variable payouts based on probabilities of winning
Publication Date: 2010.05.04 OLYMPIAN GAMING LLC
  • US7708280B2 patent drawing
  • US7708280B2 patent drawing
  • US7708280B2 patent drawing

AI summary

A poker game wherein conditions for a player's hand(s) and a dealer's hand(s) are different such that the player may have different probabilities of winning than the dealer. Payouts are adjusted such that the player's hands are disadvantaged compared to the dealer (e.g., the dealer can have more cards in the dealer's hand) so that the player's payouts may be more than even money to compensate for long odds.