Variable Win-Boost Symbol for Dynamic Payout Compliance

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Solution Overview

Problem

Gaming systems face challenges in balancing yield and randomness to create a feeling of luck, improving processing speed and efficiency, and providing attractive high-paying awards while adhering to payout limits, which affects player engagement and operational complexity.

Innovation Solution

A system and method for conducting a wagering game that includes displaying symbols to indicate a randomly selected outcome, determining award amounts based on wagers, and utilizing a 'win-boost' symbol to enhance payouts up to a maximum award, thereby addressing the balance of yield and randomness and simplifying payout handling.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the gaming apparatus offers attractive high-paying awards to create a feeling of luck, then player engagement and participation are improved, but the system may exceed jurisdictional payout limits and create overpayment issues

Engineering Contradiction:
Improveplayer engagementVSAvoidpayout compliance
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent implements a dynamic award determination system where the win-boost symbol's value is not fixed but varies based on the initial award amount. The symbol adapts its value in real-time to ensure the final award equals the maximum permissible award, dynamically adjusting to comply with payout limits while maintaining player engagement through attractive awards.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of the win-boost symbol's value based on the initial award amount. By calculating the difference between the maximum award and the initial award, the system dynamically adjusts the symbol's value parameter to achieve compliance with payout limits while still offering attractive awards to players.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the gaming apparatus provides complex bonus features and multiple random outcome determinations to enhance entertainment, then player excitement is improved, but processing speed and efficiency deteriorate

Engineering Contradiction:
Improvegame entertainmentVSAvoidprocessing speed
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system performs preliminary determination of the maximum award amount and the win-boost symbol value before the actual award payout. By pre-calculating these values and determining the relationship between the initial award and maximum award upfront, the system reduces processing complexity during the actual payout execution, thereby improving processing speed while maintaining complex game features.

Inventive Principle:
Principle #10Preliminary action

3Device complexity

If the gaming apparatus uses fixed value symbols for award determination, then game rule simplicity is maintained, but the ability to adapt to payout limits and optimize awards is reduced

Engineering Contradiction:
Improvegame rule complexityVSAvoidaward optimization
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent transforms the traditional fixed-value symbol into a dynamic symbol whose value changes based on game conditions. The win-boost symbol's value is determined by the difference between the maximum award and the initial award, allowing the system to optimize awards while adapting to payout limits without significantly increasing game rule complexity.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20240119798A1Wagering gaming system with variable win-boost element
Publication Date: 2024.04.11 LNW GAMING INC
  • US20240119798A1 patent drawing
  • US20240119798A1 patent drawing
  • US20240119798A1 patent drawing

AI summary

Disclosed is a system and method of conducting a wagering game including displaying a plurality of symbols to indicate a randomly selected outcome of a wagering game in a display area and determining one or more award amounts for the randomly selected outcome. The one or more award amounts are based on the wager and the symbols of the randomly selected outcome. Upon the appearance of a variable “win-boost” symbol, which has no predetermined value, in the randomly selected outcome, the method further includes determining an initial amount based on the one or more award amounts, comparing the initial total award to a maximum award associated with the win-boost symbol and assigning the difference to the win-boost symbol. The initial total award and the difference are summed to create a final award equivalent to the maximum award.