Touch-Based Vector Artwork Anchor Point Selection Magnifier

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Solution Overview

Problem

Conventional vector graphic design systems on touch-based devices face challenges in accurately and efficiently selecting anchor points due to ambiguous selections, requiring repetitive zooming and high precision, which limits their effectiveness on handheld devices with limited screen space.

Innovation Solution

An anchor point interaction system that uses hit detection techniques to determine ambiguous selections, providing an interactive magnifier for precise anchor point selection, ensuring unambiguous choices by adjusting the magnification level to keep anchor points at a safe distance for accurate touch-based input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional vector graphic design systems use touch-based devices for anchor point selection, then portability and accessibility are improved, but selection accuracy deteriorates due to ambiguous selections of multiple anchor points

Engineering Contradiction:
Improveportability and accessibilityVSAvoidselection accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent introduces a magnification dimension to the selection interface. When anchor points are too close to select accurately, the system magnifies the local area containing the ambiguous anchor points, effectively adding a zoom dimension to resolve the selection ambiguity while maintaining touch-based operation

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces an intermediary selection mechanism between the touch input and the anchor point selection. The system first detects the ambiguous selection, then presents a magnified view as an intermediary step that allows the user to disambiguate which anchor point was intended before finalizing the selection

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If users zoom in repeatedly to select anchor points accurately, then selection precision is improved, but operational efficiency deteriorates due to repetitive zooming actions

Engineering Contradiction:
Improveselection precisionVSAvoidoperational efficiency
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The system performs preliminary detection of ambiguous anchor point selections before the user finalizes their choice. By proactively identifying when anchor points are too close to select accurately, the system can automatically prepare and present the magnified view, eliminating the need for users to manually zoom in repeatedly

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides feedback about ambiguous selections to the user and automatically responds by presenting a magnified view. This feedback loop allows the user to see which anchor points are ambiguous and makes the disambiguation process more efficient through automated magnification rather than manual zooming

Inventive Principle:
Principle #23Feedback

3Measurement precision

If the interface provides detailed views of anchor points for accurate selection, then selection accuracy is improved, but interface complexity increases

Engineering Contradiction:
Improveselection accuracyVSAvoidinterface complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The magnified view is dynamic and context-dependent, appearing only when anchor points are ambiguous and automatically adjusting based on the user's selection. This dynamic behavior allows the interface to provide detailed views when needed while remaining simple and uncluttered during normal operation

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The magnified view is nested within the existing interface framework, integrating seamlessly with the main canvas and toolbars. The magnified area contains only the necessary anchor points for disambiguation, nesting the detailed view within a focused context rather than expanding the entire interface

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS11132821B1Providing graphical user interface tools for efficiently selecting handles in vector artwork on touch-based devices
Publication Date: 2021.09.28 ADOBE INC
  • US11132821B1 patent drawing
  • US11132821B1 patent drawing
  • US11132821B1 patent drawing

AI summary

Methods, systems, and non-transitory computer readable media are disclosed for generating a modified vector drawing based on user input in a magnified view. The disclosed system presents a vector drawing comprising anchor points in a drawing view. In one or more embodiments, the disclosed system determines that a user interaction (e.g., a user touch gesture) with the vector drawing results in an ambiguous selection of two or more anchor points. Based on this determination, the disclosed system can determine a magnification level for a magnified view in which the two or more anchor points are spaced at least a touch diameter. The disclosed system may receive a selection of an anchor point in the magnified view and user input indicating an operation to be performed on the selected anchor point. The disclosed system can generate a modified vector drawing by performing the operation.