Vectorized Trajectory Prediction for Spatially Rich Scene Encoding

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Solution Overview

Problem

Existing systems for predicting the future trajectory of agents in environments, such as autonomous vehicles, face challenges due to the lossy rendering and computationally intensive encoding required when using rendered images. This limits their ability to consider spatial locality and high-order interactions among scene components effectively.

Innovation Solution

The system employs vectorized representations of scenes, approximating geographic entities and agent dynamics using polylines represented as sequences of vectors. This approach avoids the need for lossy rendering and reduces computational intensity, allowing for more efficient trajectory prediction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If rendered images are used to represent the scene, then the system can capture visual information, but it requires lossy rendering and computationally intensive encoding

Engineering Contradiction:
Improveinformation loss in scene representationVSAvoidcomputational complexity of encoding
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent changes the representation parameters from rasterized pixel data to vectorized geometric primitives (polylines, polygons, curves). This parameter transformation eliminates lossy rendering by representing scenes mathematically rather than as discrete pixels, and reduces computational complexity by enabling more efficient spatial operations on vector data structures.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent replaces the mechanical rendering process (rasterization that converts vector graphics to pixel grids with inherent information loss) with a direct vectorized processing approach. This substitution eliminates the need for lossy conversion while maintaining computational efficiency through native vector operations.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Reliability

If rendered images are used for trajectory prediction, then visual scene data is available, but spatial locality and high-order interactions among scene components cannot be considered effectively

Engineering Contradiction:
Improvetrajectory prediction accuracyVSAvoidability to model spatial relationships
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent segments the scene into distinct geometric primitives (polylines for trajectories, polygons for regions, curves for road boundaries). This segmentation preserves the structural relationships and spatial locality of scene components, enabling the prediction model to effectively process and reason about interactions among individual elements rather than treating the scene as a uniform pixel grid.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from two-dimensional raster pixel arrays to a multi-dimensional vector representation that explicitly encodes spatial relationships, geometric properties, and topological connections. This dimensional transformation enables more effective modeling of high-order interactions by preserving hierarchical and relational structures inherent in the scene geometry.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Productivity

If conventional rendering systems are used, then scene visualization is achieved, but model parameters and computational requirements are significantly higher

Engineering Contradiction:
Improvecomputational efficiencyVSAvoidnumber of model parameters
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent uses simplified geometric copies (vectorized polylines and polygons) to represent complex real-world scene elements. These vectorized copies retain the essential spatial and structural properties needed for trajectory prediction while requiring far fewer parameters to represent than full-resolution rendered images, thereby improving computational efficiency without sacrificing predictive accuracy.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250200366A1Agent trajectory prediction using vectorized inputs
Publication Date: 2025.06.19 WAYMO LLC
  • US20250200366A1 patent drawing
  • US20250200366A1 patent drawing
  • US20250200366A1 patent drawing

AI summary

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for agent trajectory prediction using vectorized inputs.