In-Vehicle AR/VR Geographic Exploration With Adaptive Timing

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Solution Overview

Problem

Existing vehicle systems fail to provide interactive and immersive information about the surrounding environment, distracting occupants and reducing satisfaction during travel by relying on passive data formats like text and audio, and lacking the ability to adapt to occupant interests.

Innovation Solution

An interactive system that generates audiovisual and virtual content using virtual reality (VR) and augmented reality (AR) to create an immersive experience, allowing occupants to explore geographic areas through time-travel narration, adapting to occupant preferences and interests, and seamlessly transitioning between real and virtual views.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If the system provides detailed information about the surrounding environment using traditional text and audio outputs, then occupants gain awareness of the environment, but occupants become distracted and satisfaction decreases

Engineering Contradiction:
Improveenvironmental information deliveryVSAvoidoccupant distraction and satisfaction
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system creates virtual copies of real-world objects and environments that occupants can interact with through HMDs. Instead of displaying text about a building, the system generates a virtual model of the building that occupants can explore, maintaining information delivery while eliminating distraction through immersive visualization.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from 2D text/audio displays to 3D immersive virtual environments. By adding spatial dimensions and depth to information presentation through VR/AR technologies, the system enables natural exploration without requiring occupants to focus on traditional displays, thereby reducing distraction.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If the system requires occupants to input search requests and inquiries about the environment, then information can be tailored to interests, but safety is reduced due to operator distraction

Engineering Contradiction:
Improveinformation customization to occupant interestsVSAvoiddriving safety
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system automatically detects and processes environmental features without requiring occupant input. Sensors and processors identify buildings, landmarks, and points of interest, then autonomously generate and present relevant virtual content, allowing the system to serve itself rather than requiring distracting manual queries.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary detection and analysis of environmental features before occupants need information. By pre-processing sensor data and preparing virtual representations in advance, the system ensures information is ready for immediate presentation without requiring occupants to initiate search requests that would distract from driving.

Inventive Principle:
Principle #10Preliminary action

3Ease of manufacture

If the system uses passive data formats like text and audio to convey environmental information, then implementation is straightforward, but the experience lacks immersion and entertainment value

Engineering Contradiction:
Improvesystem implementation simplicityVSAvoidimmersive experience quality
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The system merges multiple data formats and sensory channels into a unified immersive experience. By combining visual, auditory, and spatial information into integrated virtual environments, the system creates a cohesive experience that is more engaging than separate text and audio outputs while remaining implementable through coordinated system integration.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12571642B2Systems and methods for interactively and virtually exploring geographic areas during vehicle travel
Publication Date: 2026.03.10 TOYOTA MOTOR ENG & MFG NORTH AMERICA INC
  • US12571642B2 patent drawing
  • US12571642B2 patent drawing
  • US12571642B2 patent drawing

AI summary

Systems, methods, and other embodiments described herein relate to generating audiovisual and virtual content that are interesting to occupants about a geographic area during vehicle travel using adaptive timing. In one embodiment, a method includes detecting features about an area surrounding a vehicle during vehicle travel using sensor data. The method also includes transitioning a mode for the vehicle using the features and occupant parameters. The method also includes generating audiovisual content and virtual information of a view within the area for the mode using a time sequence. The method also includes adapting an environment of the vehicle using the audiovisual content, the virtual information, and the occupant parameters.