Vehicle Cabin Simulation with Personal Object Visualization

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Solution Overview

Problem

Existing techniques for simulating a vehicle cabin for potential buyers do not effectively allow users to visualize their private objects placed within the vehicle, making it difficult for users to imagine the actual experience.

Innovation Solution

A method executed by a terminal device that receives user input for a vehicle and environmental conditions, transmits this information, acquires and generates an image of an object placed in the vehicle within those conditions, and outputs this image for the user.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a conventional vehicle interior simulation device is used, then the basic three-dimensional image of the vehicle interior can be displayed, but the user cannot visualize their personal objects placed in the vehicle

Engineering Contradiction:
Improvevisualization capabilityVSAvoidcustomization capability
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary actions by capturing images of the user's personal objects in advance, storing them in a database, and pre-processing them into three-dimensional data. This allows the objects to be readily available for integration into the vehicle interior simulation without requiring real-time scanning during the viewing experience.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates accurate copies of the user's personal objects through image capture and three-dimensional data generation. These digital copies are then integrated into the simulation environment, allowing the user to visualize their actual objects in the vehicle interior without physically placing them there.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If a real vehicle is used for demonstration, then the user can see the actual vehicle interior, but it is difficult to incorporate personal objects and environment conditions

Engineering Contradiction:
Improvecustomization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system replaces the mechanical approach of physically transporting the user to a real vehicle with a digital simulation system. By substituting physical demonstration with computer-generated three-dimensional images that incorporate personal objects and environmental conditions, the system achieves high customization without the logistical complexity of real vehicle demonstrations.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The simulation system serves multiple functions: it displays the vehicle interior, integrates personal objects, adjusts environmental conditions (lighting, weather, time), and provides three-dimensional visualization. This multi-functionality is achieved through a single digital platform rather than requiring multiple separate systems or physical vehicles.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Measurement precision

If detailed personal objects are integrated into the simulation, then the visualization accuracy improves, but the processing time and computational resources increase

Engineering Contradiction:
Improveimage accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs computationally intensive tasks in advance by capturing and processing images of personal objects into three-dimensional data before the user viewing session. This pre-processing allows detailed and accurate object representation to be achieved without consuming processing time during the actual simulation experience.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically adjusts the level of detail and processing based on user needs and system resources. By implementing flexible processing strategies that can adapt between high-detail static pre-processing and faster dynamic rendering during interaction, the system balances accuracy with processing time requirements.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250173970A1method
Publication Date: 2025.05.29 TOYOTA JIDOSHA KK
  • US20250173970A1 patent drawing
  • US20250173970A1 patent drawing
  • US20250173970A1 patent drawing

AI summary

The method executed by the terminal device includes: receiving, via an input unit, an input by a user of a vehicle on which the user is considering purchase and an environmental condition on which the vehicle is placed; transmitting, via the communication unit, first information indicating the vehicle and the environmental condition; transmitting, via the communication unit, second information indicating an object placed in a vehicle cabin by the user; acquiring, via the communication unit, an image representing an object placed in the vehicle under the environmental condition, generated based on the first information and the second information; and outputting, via the output unit, the image.