Vehicle Game Service Controller for Intent Recognition

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Solution Overview

Problem

Autonomous vehicles lack the ability to directly reflect user intentions from game manipulations into vehicle control, especially during important driving situations, as existing systems do not seamlessly integrate game inputs with vehicle management, leading to potential missed decisions when occupants are engaged in non-driving tasks.

Innovation Solution

A vehicle management game service providing device and method that executes an intention recognition game within a user game, allowing users to input signals that are reflected in vehicle control signals, using a controller that determines vehicle-related tasks and generates signals based on user inputs, even when the user is engaged in autonomous driving.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If an autonomous vehicle allows occupants to perform other tasks during automatic driving, then convenience and productivity are improved, but the ability to respond to important driving situations deteriorates

Engineering Contradiction:
Improveoccupant task performanceVSAvoiddriving situation response
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system continuously monitors vehicle information and game execution status, providing feedback to determine when user intervention is required. This feedback mechanism allows the system to maintain autonomous operation during normal gameplay while automatically detecting when important driving situations require user attention, thus resolving the contradiction between allowing occupant tasks and maintaining driving situation response capability

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The controller acts as an intermediary between the game execution system and vehicle control system. It receives vehicle information, determines whether user intervention is needed, and selectively interrupts game execution only when necessary. This intermediary function enables occupants to perform tasks during autonomous driving while ensuring timely response to important driving situations

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If conventional fuel-efficiency games are executed during autonomous driving, then driver engagement is improved, but direct control reflection in vehicle management deteriorates

Engineering Contradiction:
Improvedriver engagementVSAvoidvehicle control integration
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The game system is designed with multi-functionality, serving both as an occupant engagement activity and as a potential vehicle control interface. The controller evaluates vehicle information to determine when game manipulations should directly influence vehicle control, allowing the same game system to provide both entertainment and adaptive vehicle management functions

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system dynamically adjusts the level of game control integration based on current driving conditions. When important driving situations are detected, the system enables direct reflection of game manipulations on vehicle control; during normal conditions, the game runs independently for engagement purposes. This dynamic adaptation resolves the contradiction between driver engagement and vehicle control integration

Inventive Principle:
Principle #15Dynamics

3Reliability

If the system interrupts game execution to handle important driving situations, then driving safety is improved, but user convenience and game continuity deteriorate

Engineering Contradiction:
Improvedriving safetyVSAvoidgame continuity
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The controller continuously monitors vehicle information and provides feedback on when user intervention is required. This feedback mechanism enables selective interruption of game execution only during important driving situations, maintaining game continuity during normal gameplay while ensuring safety-critical situations receive timely user attention

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system proactively identifies important driving situations before they escalate into safety hazards and preemptively interrupts game execution to request user input. This preliminary anti-action prevents safety issues while minimizing disruption to the gaming experience by only interrupting when genuinely necessary

Inventive Principle:
Principle #9Preliminary anti-action

Data Source

PatentUS11500376B2Apparatus and method for providing game service for managing vehicle
Publication Date: 2022.11.15 LG ELECTRONICS INC
  • US11500376B2 patent drawing
  • US11500376B2 patent drawing
  • US11500376B2 patent drawing

AI summary

An embodiment of the present disclosure provides a vehicle management game service providing device installed in a vehicle. The vehicle management game service providing device includes a receiver, a controller, which obtains vehicle information, and determines whether a user's intervention is required with regard to a vehicle-related task on the basis of the obtained vehicle information, a user interface, which receives a user input signal, and provides a screen according to execution of the user game, and an operator, which operates the vehicle according to a vehicle control signal. At least one among an autonomous vehicle, a user terminal, and a server according to embodiments of the present disclosure may be associated or integrated with an artificial intelligence module, a drone (unmanned aerial vehicle (UAV)), a robot, an augmented reality (AR) device, a virtual reality (VR) device, a 5G service related device, and the like.