In-Vehicle Game Control Using Visual Posture Recognition

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing game control methods, such as using buttons, touch screens, or game pads, do not provide an immersive gaming experience for users playing electronic games inside a vehicle.

Innovation Solution

A game control system utilizing a visual recognition algorithm that includes a camera to capture human body posture, determining tilt values through skeletal key point detection and monocular depth estimation, and controlling the game based on these postures to enhance immersion.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional control methods (buttons, touch screens, game pads) are used, then the device complexity is low and ease of operation is high, but the immersive gaming experience is insufficient

Engineering Contradiction:
Improveease of operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces mechanical control interfaces (buttons, touch screens, game pads) with a visual recognition system that captures body posture through cameras and processes images to determine control inputs. This substitution eliminates the need for physical control devices while maintaining operational capability, thereby improving ease of operation and immersion despite increased system complexity

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces an intermediary processing layer that includes image acquisition units, posture determination units, and control conversion units. This intermediary system translates body posture information into game control commands, serving as a mediator between the user's physical actions and the game system, thereby enabling contactless control while managing system complexity

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If body posture recognition is implemented, then immersive gaming experience is improved, but measurement precision requirements increase and device complexity increases

Engineering Contradiction:
Improveimmersive gaming experienceVSAvoidmeasurement precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent segments the body posture recognition task into multiple independent modules: image acquisition, skeleton extraction, keypoint detection, and posture determination. Each module handles a specific aspect of posture analysis, which simplifies the overall measurement process and improves precision by allowing specialized processing at each stage rather than requiring a single complex measurement system

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from 2D image processing to 3D posture understanding by extracting skeleton structures and calculating spatial relationships between body keypoints. This dimensional transformation enables precise measurement of body orientation and posture in three-dimensional space, improving measurement precision while maintaining system manageability through structured processing

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20250303279A1Game Control System and Game Control Method Based on Visual Recognition Algorithm
Publication Date: 2025.10.02 HYUNDAI MOTOR CO LTD
  • US20250303279A1 patent drawing
  • US20250303279A1 patent drawing
  • US20250303279A1 patent drawing

AI summary

A system and method provides an interactive in-vehicle gaming experience in which a game console detected in a vehicle communicates with the vehicle to use one or more vehicle parts to detect motions of one or more passengers to provide a wireless vehicle user interface for the game console.