Vehicle Interaction Engine Mapping for Flexible Content Calling
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Solution Overview
Problem
Existing interaction systems in automobiles require software modification on multiple devices to change interaction content providers or types, leading to high development workload and inefficiency in adapting interaction modes.
Innovation Solution
An interaction engine decouples interaction content providers and callers by maintaining a relation between interaction content and calling devices, allowing for rapid content distribution through a script file modification, reducing the need for device-specific software updates.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If interaction content provider and exhibitor are bound with high coupling, then software inside content provider and exhibitor can record binding relation, but all involved devices require software modification when changing content provider or exhibitor type
Solution Approach 1:
The patent introduces an interaction engine as an intermediary component that manages the binding relations between content providers and exhibitors. This engine maintains a mapping table that stores the correspondence relationships, allowing devices to query and establish bindings without modifying their own software. The interaction engine acts as a mediator that handles content registration, querying, and distribution, thereby resolving the technical contradiction by eliminating the need for widespread software modifications while maintaining reliable binding relations.
2Adaptability or versatility
If interaction content is exhibited on multiple devices, then content sharing capability is improved, but all devices require software modification to support new content providers or exhibitors
Solution Approach 1:
The patent implements a universal interaction engine that serves multiple devices and content types simultaneously. This engine provides multi-functional capabilities including content registration, binding relation management, querying by content ID, and distribution to multiple exhibitors. By creating a single universal system that handles diverse interaction content (vehicle state information, prompt information, third-party application information) across multiple devices, the patent improves content sharing capability while eliminating the need for device-specific software modifications.
3Stability of the object's composition
If content provider and exhibitor are tightly bound, then interaction content can be managed within single device, but changing interaction modes requires modification on all involved devices
Solution Approach 1:
The patent segments the interaction system into distinct functional components: content providers, an interaction engine, and exhibitors. The binding relations are segmented and stored in a mapping table within the interaction engine rather than being hard-coded in each device. This segmentation allows the system to maintain stable content management through the engine's centralized control while enabling flexible interaction mode changes by simply updating the mapping relations in the engine without modifying individual device software.
Data Source
AI summary
A vehicle-mounted interaction content calling control method includes: step S11: the interaction engine receives an interaction content calling request, and queries a corresponding relation between an interaction content stored by the interaction engine and an interaction content calling device in response to the interaction content calling request and according to interaction content ID included in the interaction content calling request to obtain one or more interaction content calling devices corresponding to the interaction content, and an address of the interaction content; and step S12: the interaction engine sends the address of the interaction content to the interaction content calling device for the interaction content calling device to obtain and exhibit the interaction content according to the address of the interaction content.


