Vehicle Lamp Lens Pattern for 3D Lighting With Fewer Components

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Solution Overview

Problem

Conventional vehicle lamps that implement three-dimensional lighting images require separate light sources and media, such as lenses or films, increasing manufacturing costs and component counts, which hinders product value enhancement and cost reduction.

Innovation Solution

A vehicle lamp design that incorporates a light source and a lens part with a three-dimensional pattern, where the light is output to create a three-dimensional image without a separate special light source, lens, or film, utilizing total reflection principles and varying pattern designs on the lens surfaces to achieve a 3D effect.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If conventional three-dimensional lighting image technologies (lenticular lens, hologram, optical fiber) are used, then a three-dimensional lighting image can be implemented, but manufacturing costs and the number of components increase

Engineering Contradiction:
Improvethree-dimensional lighting imageVSAvoidnumber of components
Core Design Contradiction:
ShapeVSDevice complexity

Solution Approach 1:

The patent merges the light source and the three-dimensional pattern into a single integrated lamp body structure. The light source is positioned at the rear of the lamp body, and the three-dimensional pattern is formed on the front surface of the same lamp body, eliminating the need for separate lenses, films, or additional optical components that were required in conventional technologies.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The lamp body serves multiple functions: it acts as both the housing structure and the optical element that creates the three-dimensional effect. The front surface of the lamp body itself is used to form the three-dimensional pattern, eliminating the need for separate optical components and reducing overall device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Shape

If conventional three-dimensional lighting image technologies (lenticular lens, hologram, optical fiber) are used, then a three-dimensional lighting image can be implemented, but manufacturing costs increase

Engineering Contradiction:
Improvethree-dimensional lighting imageVSAvoidmanufacturing cost
Core Design Contradiction:
ShapeVSEase of manufacture

Solution Approach 1:

The patent merges the light source and the three-dimensional pattern into a single integrated lamp body structure. The light source is positioned at the rear of the lamp body, and the three-dimensional pattern is formed on the front surface of the same lamp body, eliminating the need for separate lenses, films, or additional optical components that were required in conventional technologies.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent uses a simple, easily manufacturable lamp body structure with a three-dimensional pattern formed on its surface, replacing expensive specialized optical components like holograms and lenticular lenses. This approach prioritizes cost-effective manufacturing over using premium optical materials.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Shape

If conventional three-dimensional lighting image technologies are used, then a three-dimensional lighting image can be implemented, but the product value is reduced due to increased component count

Engineering Contradiction:
Improvethree-dimensional lighting imageVSAvoidproduct value
Core Design Contradiction:
ShapeVSAdaptability or versatility

Solution Approach 1:

The patent merges the light source and the three-dimensional pattern into a single integrated lamp body structure. The light source is positioned at the rear of the lamp body, and the three-dimensional pattern is formed on the front surface of the same lamp body, eliminating the need for separate lenses, films, or additional optical components that were required in conventional technologies.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The lamp body serves multiple functions: it acts as both the housing structure and the optical element that creates the three-dimensional effect. The front surface of the lamp body itself is used to form the three-dimensional pattern, eliminating the need for separate optical components and reducing overall device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enhances product value by reducing manufacturing costs and component count while enabling the creation of differentiated three-dimensional lighting images, providing a cost-effective and aesthetically enhanced solution for vehicle lamps.

Implementation Method 1

the lens part may output the light input to the lens body from an area, in which the three-dimensional pattern is formed, to the front side through the front surface, and may totally reflect the light in areas of the front surface and the rear surface, except for areas in which the three-dimensional pattern is formed

Methodology Applied
Scientific EffectTotal reflection: Total Internal Reflection

Data Source

PatentUS11841119B2Lamp for vehicle
Publication Date: 2023.12.12 HYUNDAI MOBIS CO LTD
  • US11841119B2 patent drawing
  • US11841119B2 patent drawing
  • US11841119B2 patent drawing

AI summary

Disclosed is a lamp for a vehicle. The lamp for a vehicle includes a light source part, and a lens part that outputs light input from the light source part to a front side, and having a three-dimensional pattern having a specific pattern shape, the lens part outputs the light input from the light source part to the front side when the light reaches the three-dimensional pattern, and the three-dimensional pattern is patterned such that a lighting image generated by the light output to the front side of the lens part is implemented as a three-dimensional image.