In-Vehicle Motion Gaming Interface for Occupant Engagement
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Solution Overview
Problem
Existing vehicle technologies do not provide entertainment to occupants during vehicle movement, lacking interactive and engaging experiences.
Innovation Solution
An in-vehicle performance device and system that includes a motion detector, display, and score calculator to create a game-like experience by detecting occupant motions and displaying interactive images and scores, allowing occupants to engage with their surroundings through pointing and scoring mechanisms.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a motion detector and display system are added to provide entertainment to occupants, then entertainment value and engagement are improved, but device complexity increases
Solution Approach 1:
The motion detector is configured to detect motions that are irrelevant to driving, enabling the system to serve multiple purposes: monitoring occupant activity for entertainment purposes while not interfering with driving functions. This multi-functionality approach allows the system to provide entertainment value without adding complex driving-related features
Solution Approach 2:
The display controller acts as an intermediary between the motion detector and the display, processing motion detection results and generating appropriate visual feedback. This intermediary component simplifies the overall system architecture by separating detection, processing, and display functions into distinct modular units
2Ease of operation
If the system detects and responds to occupant motions in real-time, then interactivity and engagement are improved, but processing requirements and energy consumption increase
Solution Approach 1:
The system performs motion detection and generates visual feedback at periodic intervals rather than continuously, reducing energy consumption while maintaining interactivity. The display controller updates the display based on detected motions at appropriate timing intervals, balancing responsiveness with energy efficiency
Solution Approach 2:
The system changes display parameters such as brightness, contrast, and update frequency based on detected motion characteristics and vehicle conditions. This dynamic parameter adjustment optimizes energy consumption by reducing display power usage when high interactivity is not required, while maintaining engaging user experience when motions are detected
Data Source
AI summary
An in-vehicle performance device is an in-vehicle performance device that performs a game that is played by an occupant in a vehicle, and includes a motion detector configured to detect a motion of the occupant irrelevant to driving the vehicle, a display configured to display an image visually recognizable by the occupant, and a display controller configured to display a response image according to the motion of the occupant on the display on the basis of the motion of the occupant detected by the motion detector, and output a result of a game based on a predetermined rule.


