In-Vehicle XR Display Control Based on Driving Risk Level
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Solution Overview
Problem
In vehicular extended reality systems, existing technologies fail to effectively manage extended reality content in a way that balances driver engagement and safety, particularly in environments where the risk level varies, potentially distracting the driver with excessive XR content during high-risk situations.
Innovation Solution
A system that includes cameras, processors, and a risk level module to determine the external environment's risk level and adjust the amount of extended reality content in the video feed accordingly, reducing XR content during high-risk situations to focus the driver's attention on the real-world environment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If extended reality content is presented in the video feed, then user engagement and entertainment are improved, but driver distraction and safety risks increase in high-risk environments
Solution Approach 1:
The system dynamically adjusts the amount of extended reality content presented to the driver based on real-time assessment of driving risk levels. When risk levels are low, more XR content is displayed to enhance engagement. When risk levels increase, the system reduces or eliminates XR content to minimize distraction. This dynamic adaptation resolves the contradiction by making the XR content delivery flexible rather than static, allowing the system to optimize both user engagement and driver safety depending on environmental conditions.
Solution Approach 2:
The system changes the parameter of XR content quantity based on the risk level of the driving environment. By monitoring environmental factors and adjusting the amount of XR content accordingly, the system maintains high user engagement during safe driving conditions while preventing driver distraction during high-risk situations. This parameter adjustment strategy allows the same XR content delivery system to serve both entertainment and safety objectives.
2Reliability
If the amount of extended reality content is reduced during high-risk situations, then driver safety is improved, but user engagement and entertainment value decrease
Solution Approach 1:
The system implements periodic assessment of driving risk levels and adjusts XR content delivery accordingly. During periods of low risk, full XR content is provided for maximum engagement. When risk periods are detected, the system temporarily reduces XR content to prioritize safety. This periodic modulation of XR content based on environmental conditions allows the system to maintain high user engagement over time while ensuring driver safety during critical moments.
Solution Approach 2:
The XR content delivery system transitions from a static to a dynamic model where content quantity is continuously adjusted based on real-time risk assessment. This dynamic approach ensures that driver safety is maintained during high-risk periods while preserving user engagement during safe driving periods, resolving the contradiction between safety and entertainment by making the system responsive to changing conditions.
3Adaptability or versatility
If extended reality content is continuously presented, then entertainment value is maximized, but driver attention is diverted from the real-world environment
Solution Approach 1:
The system changes the parameter of XR content quantity based on environmental risk levels. During low-risk periods, maximum XR content is displayed to maximize entertainment value. During high-risk periods, the system reduces or eliminates XR content to prevent loss of driver awareness. This parameter adjustment ensures that entertainment is maximized when safe while preventing dangerous distraction when risks are present.
Solution Approach 2:
The system uses feedback from environmental sensing to control XR content delivery. Sensors continuously monitor the driving environment and provide feedback to the content delivery system. Based on this feedback, the system adjusts the amount of XR content to maintain driver awareness of the real-world environment while still providing entertainment value during safe driving conditions.
Data Source
AI summary
Extended reality content in a video can be varied based on a risk level of an external environment of a vehicle. The video can be of an external environment of a vehicle can be presented in real-time on a display located within the vehicle. The display can be a video pass through display. The display can be an in-vehicle display, or it can be a part of a video pass-through extended reality headset. The video can present a view of an external environment of the vehicle as well as extended reality content. A risk level of the external environment of the vehicle can be determined. An amount of the extended reality content presented in the video can be varied based on the risk level.


