Vibrotactile Wearables Using Spectral Audio-to-Body Mapping

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Solution Overview

Problem

Existing technologies fail to effectively convert auditory inputs into haptic sensations for individuals with hearing impairments, limiting their ability to experience sounds like music or environmental cues.

Innovation Solution

A wearable vest system using vibratory motors to generate a haptic language by decomposing audio signals into spectral profiles and mapping them to different parts of the body, enabling real-time or prerecorded conversion of sound into tactile sensations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If auditory inputs are converted into haptic sensations using vibratory motors, then hearing-impaired individuals can experience sounds through tactile sensations, but the system complexity increases due to signal decomposition and mapping requirements

Engineering Contradiction:
Improveability to experience soundsVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system decomposes audio signals into spectral profiles and divides the body into multiple zones for targeted vibration delivery. This segmentation allows complex auditory information to be processed and delivered through distributed vibratory motors across different body regions, making the conversion manageable and effective.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary processing layer that converts audio signals into spectral profiles and then maps them to specific body zones. This intermediary system acts as a bridge between auditory input and haptic output, managing the complexity through structured signal transformation and spatial mapping.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If audio signals are decomposed into spectral profiles and mapped to different body parts, then the conversion accuracy improves, but the processing time increases

Engineering Contradiction:
Improveconversion accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system pre-establishes mapping relationships between spectral profiles and body zones, and pre-positions vibratory motors in specific locations. This preliminary setup allows real-time conversion without extensive processing delays during actual audio playback, as the framework for signal transformation is already in place.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically adjusts vibration intensity and distribution across body zones based on real-time spectral analysis of audio signals. This dynamic adaptation allows accurate representation of sound characteristics while optimizing processing efficiency by focusing computational resources on relevant frequency ranges.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables hearing-impaired individuals to experience sounds and environmental cues through tactile sensations, providing a unique and immersive way to perceive music and other auditory inputs.

Implementation Method 1

uses vibratory motors to generate a haptic language

Methodology Applied
Scientific EffectVibration: Vibration

Implementation Method 2

transforming sound/music/game input to haptic signals

Methodology Applied
Scientific EffectMechanical vibration: Vibrating String

Data Source

PatentUS12387577B2Vibrotactile control systems and methods
Publication Date: 2025.08.12 NOT IMPOSSIBLE LLC
  • US12387577B2 patent drawing
  • US12387577B2 patent drawing
  • US12387577B2 patent drawing

AI summary

Methods and systems are disclosed to facilitate creating the sensation of vibrotactile movement on the body of a user. Vibratory motors are used to generate a haptic language for music or other stimuli that is integrated into wearable technology. The disclosed system in certain embodiments enables the creation of a family of devices that allow people such as those with hearing impairments to experience sounds such as music or other input to the system. For example, a “sound vest” or other wearable array transforms musical input to haptic signals so that users can experience their favorite music in a unique way, and can also recognize auditory or other cues in the user's real or virtual reality environment and convey this information to the user using haptic signals.