Video Annotation for Consumable Preparation

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Solution Overview

Problem

Current restaurant technologies lack an efficient way to provide real-time information about the preparation of consumable items to users, such as the sourcing of ingredients, preparation techniques, and tools used, while allowing for interactive engagement.

Innovation Solution

A system that captures video of a preparation area, identifies ingredients and tools, and overlays annotation content with visual markers, allowing users to view this information in real-time via a connected device.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If video capture and annotation overlay systems are implemented to provide real-time preparation information, then user access to detailed information is improved, but device complexity increases

Engineering Contradiction:
Improveinformation accessVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

A processing system acts as an intermediary between the preparation area and user devices. The processing system captures video feed, identifies items using computer vision, retrieves annotation content from databases, and delivers personalized information to user devices. This mediator approach allows complex processing to be centralized while keeping individual user devices relatively simple.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system creates digital copies of preparation information by capturing video of the preparation area and generating annotated video feeds. These video copies are then enriched with additional annotation content (such as ingredient sourcing, preparation techniques, and chef information) before being transmitted to user devices, allowing users to view information without directly accessing the complex processing infrastructure.

Inventive Principle:
Principle #26Copying

2Loss of information

If real-time video processing and annotation overlay is implemented, then information availability is improved, but processing time and computational resources increase

Engineering Contradiction:
Improveinformation availabilityVSAvoidprocessing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

Annotation content is retrieved from databases in advance based on predicted preparation activities, and item identification models are pre-trained and loaded into memory. The system prepares annotation data before it is strictly needed by anticipating what information will be required based on the menu item being prepared, reducing real-time processing delays.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system processes and transmits only the most relevant annotation content for each specific preparation scene rather than all available information. Computer vision models identify key items and selectively retrieve annotation content for those items, avoiding the computational overhead of processing and transmitting complete datasets for every frame.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250078503A1Video annotation for preparation of consumable items
Publication Date: 2025.03.06 AT&T INTELLECTUAL PROPERTY I L P
  • US20250078503A1 patent drawing
  • US20250078503A1 patent drawing
  • US20250078503A1 patent drawing

AI summary

A processing system including at least one processor may capture a video of a preparation area for a consumable item, may identify at least one item in the video, the at least one item comprising at least one of: at least one ingredient of the consumable item, or at least one tool for preparing the consumable item, and may identify annotation content for the at least one item. The processing system may then modify the video to generate a modified video that includes a visual marker associated with the annotation content and present the modified video via a device associated with a user to be served the consumable item.