Video Annotation Platform Using Metadata-Only Clip Playback

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Solution Overview

Problem

Users face challenges in easily sharing specific portions of videos without infringing on intellectual property rights, as existing video editing software is time-consuming and difficult to use, especially for sports highlights which are often subject to copyright claims.

Innovation Solution

A platform that allows users to cut, annotate, and compile videos directly within embedded video players, using minimal metadata for playback, enabling quick sharing and avoiding storage needs, while ensuring compliance with copyright by relying on licensed content sources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If users download and edit videos using desktop video editing software, then they can create and share video clips, but the process is very time-consuming (minimum 30 minutes) and difficult to use

Engineering Contradiction:
Improvevideo editing speedVSAvoidease of video editing
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent segments the video editing process into simple, discrete steps (select start time, select end time, generate clip) that can be completed quickly through a user-friendly interface. This breaks down the complex editing task into manageable segments that reduce both time and difficulty.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary service between the video source and the user that automatically handles the editing process. Users interact with a simple interface while the intermediary service performs the actual video processing, reducing both the time required and the operational complexity for users.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If users download and edit videos locally, then they can create clips, but this risks violating the intellectual property rights of creators who did not give permission

Engineering Contradiction:
Improvecopyright complianceVSAvoidclip creation efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent introduces a compliant intermediary service that mediates between video sources and users, ensuring copyright compliance by processing videos through licensed channels. This intermediary handles authentication and permission verification, allowing users to create clips efficiently without directly violating copyright restrictions.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates a universal platform that serves multiple functions: video selection, automated editing, copyright compliance verification, and clip distribution. This multi-functional system addresses both copyright compliance and efficiency needs within a single integrated service.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If the platform stores full videos for editing, then users can access and edit content, but this requires hefty storage requirements

Engineering Contradiction:
Improvevideo accessibilityVSAvoidstorage requirements
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The patent extracts only the essential metadata (start time, end time, video ID) needed for clip creation and storage, rather than storing full video files. This extraction approach maintains video accessibility through references to source files while dramatically reducing storage requirements.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent transitions from storing video data in one dimension (full video files) to another dimension (metadata references and timestamps). This dimensional change allows the system to maintain video accessibility through linked references while minimizing actual storage requirements to minimal metadata.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Productivity

If users download and re-upload edited videos, then they can share clips, but this is time-consuming and loses control over permissions and analytics

Engineering Contradiction:
Improveclip sharing speedVSAvoidplatform control complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent introduces a platform intermediary that manages clip distribution, permissions, and analytics centrally. Instead of users manually downloading and re-uploading, the intermediary service handles all clip delivery and tracking, speeding up sharing while maintaining centralized control over permissions and analytics data.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent implements feedback mechanisms where the platform continuously tracks and reports analytics (views, engagement, permissions) back to content creators in real-time. This feedback loop maintains control and provides insights without requiring users to manually manage or re-upload videos, improving both speed and control.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11664053B2Video clip, mashup and annotation platform
Publication Date: 2023.05.30 HASHCUT INC
  • US11664053B2 patent drawing
  • US11664053B2 patent drawing
  • US11664053B2 patent drawing

AI summary

A system and method for simple video editing and playback is disclosed. A platform implementing the described system and method allows users to edit videos including by clipping, combining and annotating, without requiring local video storage. Rather, edited videos are represented by metadata enabling playback of the edited videos directly from embedded video players. Playback directly accesses the original content owners' source files, increasing their video views and watch time, and minimizing risk of inadvertent copyright infringement. A control loop switches between identically located visible and hidden pre-loaded embedded video players in order to present seamless playback. A transparent annotation layer in a substantially identical location as the embedded video players allows for annotations to be mapped onto video playback.