Video Processing Control Objects for Interactive AR Effects

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Solution Overview

Problem

Existing video processing technologies lack interactivity and richness in video content, particularly in augmented reality (AR) applications, resulting in a poor user experience.

Innovation Solution

A method and apparatus for video processing that involves collecting video frames in response to an effect triggering operation, determining target display positions on the display interface, adding a target control object, determining presentation forms based on an effect play condition, and controlling the target control object to be presented in the video frames accordingly.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional video processing methods are used, then the system is simple and easy to implement, but the interactivity and richness of video content are limited

Engineering Contradiction:
Improveinteractivity and richness of video contentVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic interaction by allowing control objects to respond to user gestures in real-time. The system dynamically adjusts video content based on detected gestures, transforming static video processing into a dynamic, interactive experience where elements can be manipulated during playback

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces control objects as intermediaries between the user and video content. These control objects serve as mediators that translate user gestures into video manipulations, adding an interactive layer without requiring direct complex processing of raw video data

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If more effect props are provided to improve video richness, then video content becomes more diverse, but the system complexity and processing requirements increase

Engineering Contradiction:
Improvevideo content diversityVSAvoidprocessing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates control objects that can serve multiple functions within the video stream. A single control object can be manipulated through various gestures to achieve different effects, replacing the need for multiple specialized effect props and reducing overall system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The control objects in the patent are designed to be self-contained interactive elements that handle their own rendering and interaction logic. This self-service approach allows multiple control objects to coexist without increasing central processing complexity, as each object manages its own behavior and responses

Inventive Principle:
Principle #25Self-service

Data Source

PatentEP4561084A1Video processing method and apparatus, and electronic device and storage medium
Publication Date: 2025.05.28 BEIJING ZITIAO NETWORK TECH CO LTD
  • EP4561084A1 patent drawingFigure 1~2
  • EP4561084A1 patent drawingFigure 3~4
  • EP4561084A1 patent drawing

AI summary

Embodiments of the present disclosure provide a method and apparatus for video processing, an electronic device and a storage medium. The method includes: sequentially collecting to-be-processed video frames in response to an effect triggering operation; in response to detecting a contact on a display interface, determining target display positions of the contact in the to-be-processed video frames, and adding a target control object at the target display positions; in response to detecting that an effect play condition is satisfied, sequentially determining presentation forms for the target control object; and controlling the target control object to be presented in the to-be-processed video frames based on corresponding presentation forms.