Video Editing Alignment of Points of Interest to Random Access Points

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Solution Overview

Problem

Existing video encoding techniques require frequent re-encoding and re-packaging of media content items when operators add or change points of interest, leading to significant computational expense and time consumption.

Innovation Solution

A method that involves modifying operator-specified points of interest to coincide with existing random access points in encoded media content, avoiding re-encoding and re-packaging by using a video editing application to align points of interest with closest random access points, and adjusting or adding keyframes as needed.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If operators add or change points of interest in media titles after encoding, then the media title can accommodate new features, but re-encoding and re-packaging must be performed which is computationally expensive and time consuming

Engineering Contradiction:
Improveability to add points of interestVSAvoidencoding efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent performs preliminary encoding of the media title with initial points of interest, then uses frame-accurate seeking to locate specific frames without re-encoding. When points of interest are added or changed, the system seeks to the relevant frames using timestamp information and updates only the necessary portions, avoiding full re-encoding.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent divides the media title into segments based on points of interest and uses frame-accurate seeking to access specific segments. This allows the system to work with individual frames or small groups of frames rather than the entire media title, enabling efficient updates without processing all content.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If operators add or change points of interest in media titles, then new features can be implemented, but re-encoding and re-packaging must be performed which consumes significant time

Engineering Contradiction:
Improveability to change points of interestVSAvoidtime for re-encoding
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary encoding with timestamp information stored for each point of interest. When changes are needed, it uses this pre-stored timestamp data to directly seek to the relevant frames without time-consuming re-encoding, significantly reducing the time required for updates.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates copies of specific frames at point of interest locations using frame-accurate seeking and timestamp information. These frame copies can be updated independently without affecting the entire media title, allowing rapid modifications without full re-encoding time.

Inventive Principle:
Principle #26Copying

3Reliability

If traditional encoding methods are used, then media titles can be packaged with points of interest, but frequent re-encoding is required which increases computational expense

Engineering Contradiction:
Improvepackaging accuracyVSAvoidcomputational expense
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The patent replaces the mechanical re-encoding process with a computational frame-seeking approach. Instead of physically re-encoding entire media titles when points of interest change, the system uses frame-accurate seeking with timestamp information to locate and update only the necessary frames, dramatically reducing computational expense.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces timestamp information as an intermediary between the encoding process and point of interest management. These timestamps serve as markers that enable direct access to specific frames without re-encoding, acting as a mediator that allows updates with minimal computational expense while maintaining packaging accuracy.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260059126A1Techniques for avoiding re-encoding of media content items
Publication Date: 2026.02.26 NETFLIX INC
  • US20260059126A1 patent drawing
  • US20260059126A1 patent drawing
  • US20260059126A1 patent drawing

AI summary

In various embodiments, a video editing application receives, from an encoding application, a list of random access points of an encoded media content item. When an operator specifies a point of interest for the media content item, the video editing application determines a closest random access point to the point of interest and modifies the point of interest to coincide with the closest random access point. The encoding application can also modify the point of interest to coincide with an existing random access point if the point of interest is within a tolerance of the existing random access point and the point of interest is not frame specific. Further, the encoding application can modify media metrics, computed using pre-encoded versions of the media content item, using heuristics to account for operator-specified points of interest that do not coincide with, or are not within a tolerance of, existing random access points.