3D Model-Based Video Entity Repair for Irregular Structures

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Solution Overview

Problem

Current image and video editing tools are ineffective in repairing undesired elements with irregular structures, such as cars or people, within images and videos.

Innovation Solution

A computer-implemented method that identifies entities with missing portions in video frames and uses a 3D model to fill in these portions, utilizing edge detection and a model library to determine and apply the appropriate 3D representation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If current image and video editing tools are used to repair undesired elements, then the editing process is simple, but the repair quality is poor for entities with irregular structures

Engineering Contradiction:
Improverepair qualityVSAvoidediting tool complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent transitions from 2D image editing to 3D model-based editing. By creating and manipulating 3D models of entities with irregular structures, the system achieves accurate repair of complex shapes that traditional 2D tools cannot handle effectively. The 3D model provides depth information and structural understanding that enables precise reconstruction of missing or damaged portions.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces 3D models as an intermediary between the original image/video and the final repaired output. These 3D models serve as a bridge that captures the essential geometry and structure of entities, allowing for accurate repair while maintaining consistency across multiple views and frames. The intermediary model enables transfer learning and generalization across different editing tasks.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If traditional editing methods are used, then the process is fast, but the ability to handle irregular structures is insufficient

Engineering Contradiction:
Improveability to handle irregular structuresVSAvoidediting time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent performs preliminary actions by automatically generating 3D models from input images or videos before the actual editing process. This pre-processing step captures the geometric structure of entities in advance, enabling faster and more accurate editing operations. The 3D model serves as a prepared template that can be quickly manipulated and applied, reducing the time required for complex repairs.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates 3D model copies of entities that can be manipulated independently from the original images or videos. These digital twins or replicas allow for non-destructive editing, where the 3D model can be modified, transformed, and applied without affecting the source material. This copying approach enables versatile handling of irregular structures while maintaining efficiency.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS10970906B2Filling in an entity within a video
Publication Date: 2021.04.06 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US10970906B2 patent drawing
  • US10970906B2 patent drawing
  • US10970906B2 patent drawing

AI summary

A computer-implemented method according to one embodiment includes identifying an entity within a selected plurality of video frames that includes one or more missing portions; determining a three-dimensional (3D) model for the entity; and filling in the one or more missing portions of the entity within the selected plurality of video frames, utilizing the 3D model.