Video Game Content Aggregation Interface with Category Segmentation
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Solution Overview
Problem
Consumers face difficulties in finding relevant content related to a specific video game due to the need for multiple searches and navigation between different types of content, making it hard to revisit related information.
Innovation Solution
A method and system that aggregates and presents content relevant to a video game by identifying videos from a video sharing platform, selecting videos based on categories, popularity, and user subscription information, and generating a user interface with dedicated portions for reviews, live streams, and popular videos.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If consumers perform multiple searches to find different types of content related to a video game, then they can access diverse content types, but it becomes difficult to navigate back and forth between different search results
Solution Approach 1:
The patent combines multiple search results from different search queries into a single unified interface. The system aggregates video content from various categories (reviews, gameplay, trailers, etc.) that would otherwise require separate searches, allowing users to access all content types in one consolidated view without navigating between multiple pages or losing context from previous searches.
2Quantity of substance
If the system aggregates all video content related to a video game, then users can access comprehensive content, but the interface becomes complex and difficult to navigate
Solution Approach 1:
The patent segments the aggregated video content into distinct categories such as reviews, gameplay videos, trailers, and other content types. Each category is presented in a separate section or tab within the unified interface, allowing users to access comprehensive content while maintaining organizational structure that simplifies navigation and reduces perceived complexity.
3Measurement precision
If the system selects videos based on multiple criteria (categories, popularity, user subscriptions), then content relevance is improved, but the selection process becomes more complex
Solution Approach 1:
The patent performs preliminary filtering and selection of videos based on multiple criteria (categories, popularity metrics, user subscription data) before presenting the results to users. The system pre-organizes content according to these criteria, so when users access the unified interface, the relevant content is already sorted and prioritized, eliminating the need for users to manually apply multiple filters and reducing the perceived complexity of the selection process.
Data Source
AI summary
Methods, systems, and media for aggregating and presenting content relevant to a particular video game. In some embodiments, the method comprises: identifying videos related to a video game; selecting videos relevant to each of a plurality of categories; selecting videos based on popularity; receiving a request to present a user interface related to the video game; determining user subscription information for a user associated with the request; selecting videos based on user subscription information; causing the user interface to be presented including representations of: videos relevant to a first category in a first portion, videos selected based on popularity in a second portion, and videos selected based on the user subscription information in a third portion; receiving a request to present a video selected via the user interface; and causing the user device to present the requested video.


