Video Interaction Classification via Role-Aware Temporal Segmentation

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Solution Overview

Problem

Existing methods for classifying interactions in video sequences are inadequate as they fail to accurately recognize interactions over extended time intervals and do not effectively utilize social roles, leading to challenges in video surveillance, sports analysis, and automated video analysis.

Innovation Solution

A method that identifies people, determines their actions and roles, and classifies interactions based on the roles and actions of individuals over time, using a combination of action moment classifiers and conditional random field models to analyze video sequences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Duration of action of stationary object

If a single time slice model is used for interaction classification, then the model complexity is low, but the ability to describe interactions over extended time intervals is lost

Engineering Contradiction:
Improvetime interval coverageVSAvoidmodel complexity
Core Design Contradiction:
Duration of action of stationary objectVSDevice complexity

Solution Approach 1:

The patent segments the interaction classification process into multiple time slices, where each time slice captures interactions at a specific moment. By combining results from multiple segmented time slices, the system achieves coverage of extended time intervals while keeping each individual time slice model relatively simple.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent performs preliminary action classification at each time slice before aggregating results. Action moment classifiers are applied to individual frames or short segments first, identifying candidate actions, which are then synthesized across multiple time slices to determine complete interactions. This preliminary classification simplifies the overall complex task.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If social role information is not utilized, then the classification process is simpler, but interaction classification accuracy deteriorates

Engineering Contradiction:
Improveinteraction classification accuracyVSAvoidclassification process complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent introduces social role information as an intermediary element that mediates between raw video data and interaction classification. Role classifiers first determine the roles of individuals (e.g., player positions in sports), which then serve as contextual constraints and features for the interaction classification process, improving accuracy without requiring the classifier to directly infer all contextual information.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent changes the parameter space by incorporating role labels as additional classification dimensions. Instead of classifying interactions based solely on visual actions, the system adds role-based parameters that constrain and guide the classification, effectively transforming the problem from a high-dimensional unconstrained classification to a more manageable constrained classification task.

Inventive Principle:
Principle #35Parameter changes

3Speed

If action moment classifiers are applied to each frame independently, then processing speed is high, but temporal context information is lost

Engineering Contradiction:
Improveprocessing speedVSAvoidtemporal context information
Core Design Contradiction:
SpeedVSLoss of information

Solution Approach 1:

The patent implements feedback mechanisms where classification results from previous time slices inform subsequent classifications. The system aggregates action probabilities across multiple frames, using temporal patterns and consistency checks to refine classifications. This feedback loop allows the system to maintain high processing speeds while recovering temporal context through iterative refinement.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent merges classification results from multiple independent frame analyses by combining action probabilities and temporal patterns. The system integrates individual frame classifications into cohesive interaction narratives, using statistical aggregation and temporal reasoning to reconstruct lost context while preserving the speed benefits of independent frame processing.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11062128B2Interaction classification using the role of people interacting over time
Publication Date: 2021.07.13 CANON KK
  • US11062128B2 patent drawing
  • US11062128B2 patent drawing
  • US11062128B2 patent drawing

AI summary

A method of classifying an interaction captured in a sequence of video. A plurality of people in the video sequence is identified. An action of a first one of the people at a first time is determined. An action of a second one of the people at a second time is determined, the action of the second person being after the action of the first person. A role for the second person at the second time is determined, the role being independent of the determined actions of the first and second person. An interaction between the first person and the second person is classified based on the determined role of the second person and the determined actions of the first and second person.