Video-Mapped Image Projection for Real-Time Material Visualization
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Solution Overview
Problem
Current methods for displaying design materials, such as fabrics and flooring, in advertising and design contexts lack the ability to accurately simulate how these materials would appear in real-world settings, limiting users' ability to visualize and select features effectively.
Innovation Solution
A system that uses a computing device and projectors to create video-mapped images of selected features onto actual objects, allowing users to visualize how objects in a room would look with different materials, colors, and patterns in real-time, using machine-learning and deep-learning techniques for object detection and feature projection.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If traditional static images or videos of design materials are displayed in magazines, showrooms, or websites, then the materials can be advertised to potential clients, but the images fail to accurately simulate how the materials would appear in real-world settings with different lighting and spatial contexts
Solution Approach 1:
The system creates accurate visual copies of design materials by projecting video-mapped images onto physical objects in a room. The projector captures reference images of the actual material samples, then generates photorealistic virtual representations that can be overlaid onto different objects and lighting conditions, enabling accurate simulation without physical samples.
Solution Approach 2:
The system changes key parameters such as lighting conditions, camera angles, and spatial positioning to generate multiple views of the same material. By varying these parameters, the system creates a comprehensive visual library that accurately represents how materials appear under different real-world conditions.
2Adaptability or versatility
If physical material samples are displayed in showrooms for clients to view, then clients can see the actual materials, but clients cannot easily visualize how these materials would look on specific objects or in their own spaces
Solution Approach 1:
The system introduces an intermediary computational process that bridges physical material samples and virtual applications. The projector captures images of physical samples, processes them through machine learning algorithms, and generates video-mapped images that can be projected onto client's actual furniture and spaces, serving as a mediator between the physical and digital domains.
Solution Approach 2:
The system replaces the mechanical approach of physically placing material samples on objects with a digital projection system. Instead of manually applying fabric swatches to furniture or laying flooring samples in rooms, the system uses video mapping and projection technology to overlay virtual material representations onto client spaces.
3Ease of operation
If multiple physical material samples are provided for client review, then clients can compare different options, but the process becomes time-consuming and requires significant physical space for display
Solution Approach 1:
The system makes the projection device universal by enabling it to display any material type (fabrics, flooring, wall coverings, paints) on any object (furniture, floors, walls) within the room. A single projector replaces the need for multiple dedicated display areas, as it can dynamically switch between different materials and applications through software control.
Solution Approach 2:
The system transitions from two-dimensional flat material samples to three-dimensional virtual material applications by projecting video-mapped images onto actual objects and surfaces in the client's space. This allows clients to view materials in their intended context rather than on flat swatches or limited display surfaces.
Data Source
AI summary
An object feature visualization system is disclosed. The system may include a computing device that generates video-mapped images to project onto physical objects. The video-mapped images may include features to be projected onto the objects. The projection of a video-mapped image onto the physical object allows for the visualization of the feature on the object. In some examples, the computing device receives a feature selection for a particular object, and generates a video-mapped image with the selected feature to provide to a projector to project the video-mapped image onto the physical object. In some examples, a user is able to select one or more features for one or more objects of a room display via a user interface. The system then projects video-mapped images with the selected features onto the physical objects. The system may allow a user to save feature selections, and to purchase or request additional information about objects with selected features.


