Motion-Adaptive Video Noise Reduction Blending

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Solution Overview

Problem

Conventional video noise reduction techniques are inadequate in low light and noisy conditions, particularly in mobile and automotive applications, due to high computational complexity and ineffective noise suppression.

Innovation Solution

The implementation of motion-adaptive temporal and spatio-temporal noise reduction methods that determine a blending factor for video frames based on a difference metric, allowing for joint processing across multiple color channels, non-linear association, noise variance restriction, and dynamic coefficient adjustment to enhance noise suppression while minimizing ghosting artifacts.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If motion-compensated TNR or motion-compensated STNR is used to achieve superior noise suppression, then noise reduction quality is improved, but computational complexity increases too high for efficient implementation

Engineering Contradiction:
Improvenoise suppression qualityVSAvoidcomputational complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent segments the video processing into separate spatial and temporal filtering stages, with spatial filtering applied first to individual frames, followed by temporal filtering on the spatially filtered results. This segmentation allows each filter to operate independently with reduced complexity, avoiding the need for complex motion compensation while maintaining effective noise suppression through the combination of both filtering approaches.

Inventive Principle:
Principle #1Segmentation

2Productivity

If low complexity motion-adaptive TNR/STNR techniques are used to reduce computational complexity, then processing efficiency is improved, but noise suppression effectiveness deteriorates in low light conditions

Engineering Contradiction:
Improveprocessing efficiencyVSAvoidnoise suppression effectiveness
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The patent merges spatial filtering and temporal filtering into a unified spatio-temporal noise reduction pipeline. By combining the strengths of both filtering approaches—spatial filtering for local noise patterns and temporal filtering for temporal consistency—the system achieves superior noise suppression effectiveness in low light conditions while maintaining low computational complexity through the simplified non-motion-compensated architecture.

Inventive Principle:
Principle #5Merging (Combining)

3Reliability

If conventional TNR techniques are used to suppress noise by blending previous frames, then noise reduction is achieved, but ghosting artifacts increase due to motion between frames

Engineering Contradiction:
Improvenoise reductionVSAvoidghosting artifacts
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The patent applies spatial filtering as a preliminary action before temporal filtering. By first processing each frame through spatial filtering to reduce local noise patterns, the subsequent temporal filtering operates on already-cleaned frames, which reduces the blending of motion artifacts between frames. This preliminary spatial processing step prevents ghosting artifacts while maintaining effective noise reduction through the subsequent temporal blending.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10964000B2Techniques for reducing noise in video
Publication Date: 2021.03.30 NVIDIA CORP
  • US10964000B2 patent drawing
  • US10964000B2 patent drawing
  • US10964000B2 patent drawing

AI summary

Systems and techniques for noise reduction in video are described. Example implementations provide improved motion-adaptive temporal or spatio-temporal noise reduction that use an improved blending of the current frame with previous frames. The improved blending may be particularly effective for processing video captured in noisy environments such as low-light and/or mobile environments. In some example implementations, the improved blending is based on more accurately distinguishing between pixel difference in adjacent images that are caused by motion rather than noise.