Video Page Control Method for Splash Ad Skip

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Solution Overview

Problem

Users experience poor interaction experiences due to accidental screen touches while trying to skip splash advertisements, leading to unintended navigation to landing pages.

Innovation Solution

A page control method that detects touch starting and ending events on a video playing page, determines the touch duration, and performs display and interaction effects based on this duration. If the touch duration exceeds a preset threshold, the method jumps to a preset page corresponding to the target video.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a splash advertisement is displayed with a skip button, then users can choose to skip the advertisement, but accidental touches cause users to enter the landing page unintentionally

Engineering Contradiction:
Improveease of skipping advertisementVSAvoidaccuracy of user intent
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent applies dynamics by making the control response dependent on the touch duration. The system dynamically adjusts its behavior based on how long the user holds the skip button: short touches trigger interactive effects while longer touches trigger page navigation. This dynamic response mechanism resolves the contradiction by making the system adaptive to user intent based on touch duration.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of touch duration to differentiate between accidental and intentional skips. By monitoring the duration parameter of the touch event, the system can distinguish between a quick accidental tap and a deliberate hold action, thereby resolving the reliability issue while maintaining ease of operation.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If the skip button responds immediately to any touch, then user operation is simple, but accidental touches cause wrong page navigation

Engineering Contradiction:
Improveresponsiveness of skip buttonVSAvoidmis-touch errors
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent applies preliminary action by performing display effects and interaction effects before the actual page jump occurs. When a touch is detected, the system first presents visual feedback and interaction effects, then only after a duration threshold is met does it execute the page navigation. This preliminary action sequence allows the system to remain responsive while preventing accidental mis-taps from causing wrong navigation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent cushions against accidental touches by introducing a duration threshold as a protective barrier. Before the harmful action of page jumping occurs, the system requires the touch to persist for a minimum duration, thereby cushioning against brief accidental touches while still allowing intentional skips.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

3Reliability

If touch duration detection is implemented to prevent mis-touch, then navigation accuracy improves, but interaction complexity increases

Engineering Contradiction:
Improveaccuracy of page jumpVSAvoidcomplexity of touch detection mechanism
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent applies feedback by providing display effects and interaction effects that give immediate visual and interactive feedback to the user's touch action. This feedback mechanism confirms to the user that their action has been registered and is being processed, which simplifies the perceived complexity while maintaining high navigation accuracy through duration detection.

Inventive Principle:
Principle #23Feedback

4Loss of information

If display effects and interaction effects are presented based on touch duration, then user feedback is improved, but processing time increases

Engineering Contradiction:
Improveuser feedback informationVSAvoidtouch processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent maintains continuity of useful action by presenting display effects and interaction effects continuously during the touch duration accumulation process. Rather than waiting until the threshold is met to provide any feedback, the system continuously provides visual and interactive feedback throughout the touch duration, thereby reducing perceived processing time while maintaining accurate duration-based navigation.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS20250044931A1Page control method, apparatus and device, and storage medium
Publication Date: 2025.02.06 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20250044931A1 patent drawing
  • US20250044931A1 patent drawing
  • US20250044931A1 patent drawing

AI summary

Provided in the present disclosure are a page control method, apparatus and device, and a storage medium. The method includes: in response to detecting a touch starting event for a preset control on a video playing page, presenting a display effect for the preset control on the basis of the time difference between a time stamp of the touch starting event and the current time stamp, and presenting an interaction display effect for a played target video; and in response to detecting a touch ending event, if it is determined that the time difference between the touch starting event and the touch ending event is not less than a preset duration threshold value, jumping to a preset page corresponding to the target video.