Video Poker Draw Game With Third Hand Payout Guarantee

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Solution Overview

Problem

In video draw poker games, players' poor decision-making can lead to inconsistencies between held cards and the necessary hand ranking for predetermined winnings, preventing the use of predetermined results.

Innovation Solution

A system that includes a first hand, a second hand with held cards, and a third hand, where either the second or third hand provides a predetermined payout award, ensuring the award is guaranteed regardless of the player's card selection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a player makes poor decisions in card selection, then the player's hand ranking may be insufficient to meet predetermined winnings, but introducing a third hand to guarantee predetermined winnings increases game complexity

Engineering Contradiction:
Improveguarantee of predetermined winningsVSAvoidgame structure complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The game is segmented into multiple hands (second hand and third hand) where the second hand reflects player choices and the third hand guarantees predetermined winnings. This segmentation allows the system to maintain both player agency and outcome reliability without requiring complex rule changes to the overall game structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The third hand is determined in advance based on the dealt cards and predetermined payout structure, before the player makes their card selection. This preliminary determination ensures that predetermined winnings can be guaranteed regardless of player decisions, while the hand itself is only revealed if needed.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If the game uses only a second hand based on player choices, then the game structure remains simple, but the player may not receive predetermined winnings due to poor card selection

Engineering Contradiction:
Improvegame structure simplicityVSAvoidguarantee of predetermined winnings
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The third hand acts as an intermediary mechanism that bridges the gap between simple game structure and reliable predetermined winnings. It is introduced only when necessary (when the second hand does not meet the predetermined payout requirement) and does not alter the basic game flow, maintaining simplicity while ensuring reliability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system changes the parameter of hand availability from a single hand to conditionally multiple hands. The third hand is introduced as an additional option only when the predetermined payout requirement is not met by the second hand, allowing the game to maintain simplicity under normal conditions while ensuring reliability when needed.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If the game predetermines winnings before player choices, then payout consistency is improved, but player agency in card selection becomes meaningless

Engineering Contradiction:
Improvepayout consistencyVSAvoidplayer choice impact
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The game outcome is segmented into two independent components: the second hand that reflects player choices and the third hand that guarantees predetermined winnings. This segmentation allows both player agency and payout consistency to coexist, as the third hand is determined independently of player decisions but only activates when needed to ensure the predetermined payout.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The third hand is predetermined along with the payout structure before the player makes their choices. However, this predetermined hand remains hidden and unused unless the second hand fails to meet the payout requirement, thereby maintaining player agency while ensuring payout consistency.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS7931527B2Video poker draw game
Publication Date: 2011.04.26 IGT CANADA SOLUTIONS ULC
  • US7931527B2 patent drawing
  • US7931527B2 patent drawing
  • US7931527B2 patent drawing

AI summary

A method and apparatus for conducting a wagering game is provided. The method may comprise predetermining a predetermined payout award. The method may also comprise displaying a first hand, where the first hand includes a first plurality of cards. The method may also comprise accepting a selection of held cards selected from the first hand. The method may also comprise displaying a second hand, where the second hand includes a second plurality of cards including the held cards. The method may also comprise determining a third hand, where the third hand including a third plurality of cards so that at least one of the second hand and the third hand provides the predetermined payout award. The method may also comprise displaying the third hand. The method may also comprise awarding the predetermined payout award to a player.