Video Generation System Using Programming Language Commands
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Solution Overview
Problem
Current methods for generating video lack the ability to programmatically create videos from scratch using video templates, incorporating dynamic parameters and actions, and integrating external data sources effectively.
Innovation Solution
A method implemented by processors to retrieve and generate video layers by reading commands from a predefined programming language, applying actions, scheduling timing, and integrating video templates with external data sources, enabling features like object manipulation, animation, and layer definition.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If video generation uses traditional methods without programming language, then the process is simpler, but the ability to create dynamic videos with external data integration is limited
Solution Approach 1:
The patent introduces a programming language as an intermediary between the user and the video generation system. This programming language serves as a mediator that enables complex video generation tasks with external data integration while maintaining a structured and manageable interface for users.
Solution Approach 2:
The video generation process is segmented into distinct layers (video layers) that can be independently generated, manipulated, and integrated. Each video layer represents a separate component that can be created using programming commands, allowing for modular and flexible video construction.
2Manufacturing precision
If video templates include all parameters, then the video generation is more complete, but the flexibility for programmatic customization is reduced
Solution Approach 1:
The system allows video templates to dynamically adapt between predefined parameters and programmatically defined parameters. The template can include placeholder parameters that are later filled or modified through programming commands, enabling both completeness and flexibility.
Solution Approach 2:
The video template structure is designed to serve multiple functions: it provides a predefined framework with essential parameters while simultaneously serving as a base that can be extended and customized through programming language commands for specific applications.
3Adaptability or versatility
If video layers are generated from scratch without templates, then the customization is higher, but the development time and effort increase
Solution Approach 1:
Video templates provide preliminary structures and predefined parameters that are prepared in advance. Users can start with these pre-configured templates and then apply programming commands to customize specific aspects, rather than building everything from scratch, thus improving efficiency while maintaining customization.
Solution Approach 2:
The system merges the advantages of predefined templates (structure, efficiency) with the flexibility of programming language commands (customization, adaptability). Video layers combine elements from templates with programmatically generated content to achieve both speed and customization.
4Adaptability or versatility
If the programming language includes comprehensive video actions, then the functionality is more complete, but the learning curve and complexity increase
Solution Approach 1:
The programming language is designed with universal commands that can handle multiple video actions and operations. A set of core commands provides broad functionality across different video manipulation tasks, reducing the need for numerous specialized commands while maintaining comprehensive capability.
Data Source
AI summary
A method for generating video from scratch, including retrieving template video, reading commands of predefined programming language, wherein commands include instruction corresponding to video action and time line at predefined layer of media/video element (properties) and new parameters including information from external data sources. The video action includes at least one of: drawing action, object selection, change of object properties, creating text, motion action relating at least one object, background creation, defining layer of video, animation of the object itself. The method includes generating video layers by applying the relevant actions based on commands instruction, scheduling timing and layer definitions. The actions include changing object properties drawing action, object selection, change of object properties, creating text, motion action relating at least one object, background creation, defining layer of video, animation of the object itself. The method also includes integrating video template with generated video layers, and rendering the frames to generate a video.


