Video Slot Game Splitting Into Multiple Instances

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current video slot machines lack features to enhance player engagement and excitement, necessitating the development of new entertainment elements to attract players and increase profitability.

Innovation Solution

A video gaming machine that splits a video slot game into multiple instances upon detection of a triggering condition, displaying and awarding outcomes for each instance based on a predetermined paytable, with a specific symbol copied into triggering cells throughout play.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single video slot game instance is played, then the game structure remains simple, but player engagement and entertainment value are insufficient

Engineering Contradiction:
Improveplayer engagementVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent divides a single video slot game into multiple separate game instances that can be played simultaneously. Each instance operates independently with its own reels, symbols, and outcomes, allowing players to engage with multiple game variations at once. This segmentation increases player engagement and entertainment value while maintaining manageable complexity through modular game design.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple game instances are introduced to enhance entertainment value, then player engagement increases, but the complexity of the gaming system increases

Engineering Contradiction:
Improveentertainment valueVSAvoidgaming system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal game framework that can generate multiple instances of the same or different video slot games within a single gaming system. The system uses a common software architecture, random number generator, and payout processing mechanism that works across all instances, thereby enhancing entertainment value while controlling system complexity through shared resources and standardized protocols.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If a bonus game is added to the primary game to increase player appeal, then the chance to win increases, but the game complexity increases

Engineering Contradiction:
Improveplayer appealVSAvoidgame features
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic game features where bonus games and special modes can be activated or deactivated based on player selections, wager levels, or random triggers. The game structure adapts its complexity dynamically - simple modes when bonus features are inactive, and enhanced complexity when bonus games are activated. This allows the system to maintain high player appeal through varied game options while managing overall system complexity through conditional feature activation.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8905837B2Video slot gaming machine
Publication Date: 2014.12.09 KONAMI GAMING INC
  • US8905837B2 patent drawing
  • US8905837B2 patent drawing
  • US8905837B2 patent drawing

AI summary

A gaming machine and method are provided which provide a video slot game to a player. The video slot game includes a plurality of cells arranged in a grid. The grid has a plurality of rows and columns. The machine and method display a base instance of the video slot game and in response to occurrence of a triggering event, the base instance of the video slot game is split and a plurality of sub-instances of the video slot game are displayed.