Real-Time Video Speed Adjustment via Frame Manipulation

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Solution Overview

Problem

Current video recording technologies lack the ability to allow users to manually control special effects, such as speed changes, in real-time during video recording, leading to limitations in creating smooth and desired motion effects without post-production editing.

Innovation Solution

A real-time video special effects system and method that uses a graphical user interface to modify video frame rates by adding or removing frames, allowing users to change the recording speed from normal to fast or slow motion in real-time, using algorithms to simulate slow motion without requiring hardware support and maintaining compatibility with existing devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If video frame rates are modified by adding or removing frames to achieve fast or slow motion effects, then motion effect versatility is improved, but device complexity increases

Engineering Contradiction:
Improvemotion effect versatilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system changes the frame rate parameter of video data by adding or removing frames to achieve different motion effects. The processing unit modifies the original frame rate to generate first modified video data at a first modified frame rate and second modified video data at a second modified frame rate, enabling versatile motion effects through parameter adjustment rather than hardware modification

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system performs preliminary frame rate modification during the recording process itself, rather than requiring post-production editing. The processing unit adds or removes frames in real-time as video data is being recorded, creating fast or slow motion effects before the recording is complete, thus eliminating the need for separate editing software

Inventive Principle:
Principle #10Preliminary action

2Loss of time

If real-time speed adjustments are implemented during video recording, then production time is reduced, but processing power requirements increase

Engineering Contradiction:
Improveproduction timeVSAvoidprocessing power
Core Design Contradiction:
Loss of timeVSPower

Solution Approach 1:

The system performs frame rate modification during the recording process itself, adding or removing frames in real-time as video data is captured. This preliminary action eliminates the need for time-consuming post-production editing while managing processing power through efficient frame selection algorithms that determine which frames to add or remove based on motion analysis

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

For fast motion effects, the system skips certain frames during recording, selecting only specific frames from the original video stream to achieve the accelerated effect. This skipping approach reduces processing requirements compared to generating every intermediate frame, allowing real-time speed adjustment with manageable computational load

Inventive Principle:
Principle #21Skipping (Rushing through)

3Adaptability or versatility

If algorithms are used to simulate slow motion without hardware support, then device compatibility is improved, but processing complexity increases

Engineering Contradiction:
Improvedevice compatibilityVSAvoidprocessing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system replaces hardware-based slow motion capabilities with software algorithms that process video frames. The processing unit uses computational methods to add intermediate frames and simulate slow motion effects, substituting mechanical/hardware frame rate control with algorithmic frame manipulation, thereby achieving compatibility across devices without specialized hardware support

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system introduces an intermediary processing layer that sits between the camera capture and final video output. This processing unit acts as a mediator that receives original video data, applies frame rate modification algorithms, and generates modified video data with desired motion effects, enabling software-based speed control that works across different hardware platforms

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11689686B2Fast and/or slowmotion compensating timer display
Publication Date: 2023.06.27 PENA HENRY M
  • US11689686B2 patent drawing
  • US11689686B2 patent drawing
  • US11689686B2 patent drawing

AI summary

A compensating timer system and method utilizable with video data featuring sections of different playback or recording speeds. The compensating timer system can be utilized with a user interface associated with and displayable thereon. The user interface can include a video display region configured or configurable to display video data, and an animated time indicator. The animated time indicator can be dependent on a modified playing speed of the video data that changes between different first and second speed rates. The first speed rate can be changed to the second speed rate upon receipt of an input associated with an affordance, by modifying at least one frame in the video data. This allows for continuous recording and/or displaying of video at different speed rates without altering operations or settings. The animated time indicator can be an animated affordance, an animated progress bar, an elapsed timer and/or a time remaining clock.