Composite Video Superimposition for Physical Presence Simulation
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Solution Overview
Problem
Current video call technologies fail to simulate the mutual physical presence of users, lacking augmented reality elements that could enhance the experience of intimacy and interaction.
Innovation Solution
A video call system that uses front and rear cameras to superimpose video feeds, allowing users to create the illusion of physical contact and interaction by combining human elements in real-time, with optional augmented reality features for enhanced engagement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If traditional video call technology is used, then communication over distance is enabled, but the illusion of physical presence and interaction is lost
Solution Approach 1:
The patent combines multiple video feeds from different cameras (front-facing and rear-facing) to create a composite video stream. This merging of video sources allows the system to simultaneously display the user's face and their hand reaching toward the other person, creating the illusion of physical presence and interaction that traditional single-feed video calls cannot achieve.
Solution Approach 2:
The patent adds a new dimension to video calling by incorporating the rear-facing camera feed that captures the user's hand movements and reaching actions. This additional spatial dimension allows viewers to perceive the user's physical gestures and intentions, transforming the flat 2D video call into a more immersive experience that conveys physical presence.
2Adaptability or versatility
If multiple cameras are used to capture human elements, then the illusion of physical contact is created, but device complexity increases
Solution Approach 1:
The patent makes existing mobile device cameras serve multiple functions. The front-facing camera, traditionally used for self-view and video calls, is now also used to capture the user's face in the composite view. The rear-facing camera, typically for photography, is repurposed to capture hand movements and reaching gestures. This multi-functional use of existing hardware reduces the need for additional specialized devices.
Solution Approach 2:
The system uses the mobile device's own existing cameras rather than requiring external specialized equipment. The device serves itself by utilizing its built-in front and rear cameras to capture all necessary video feeds, eliminating the need for additional cameras or complex external hardware setups.
3Productivity
If real-time video superimposition is implemented, then intimacy and entertainment value increase, but processing requirements and latency may worsen
Solution Approach 1:
The system performs preliminary processing by having each user device capture and prepare their own video feeds locally before transmission. The front and rear cameras continuously capture video streams that are pre-processed and ready for rapid composition, reducing the need for complex real-time processing during the actual video call and minimizing latency.
Data Source
AI summary
Systems and methods for superimposing the human elements of video generated by computing devices, wherein a first user device and second user device capture and transmit video to a central server which analyzes the video to identify and extract human elements, superimpose these human elements upon one another, adds in at least one augmented reality element, and then transmits the newly created superimposed video back to at least one of the user devices.


