Videoconference Eye Contact via Gaze Detection and Image Processing
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Solution Overview
Problem
Existing video conferencing methods require significant hardware effort to establish mutual eye contact between users, often involving multiple cameras or special display device configurations.
Innovation Solution
A video conferencing method that modifies video image data to create the illusion of direct eye contact by detecting the direction of gaze of one user and adjusting the depiction of their eyes to align with the eyes of the remote user, using software processing to achieve this without additional hardware.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If multiple cameras or special display configurations are used to establish eye contact, then eye contact between users is improved, but device complexity increases
Solution Approach 1:
The patent creates a virtual copy of the user's eye region through image processing. Instead of using multiple physical cameras, the system captures the user's face with a single camera, extracts the eye region, and generates a processed version that simulates direct eye contact appearance. This virtual copy is then displayed to remote users, achieving the eye contact effect without additional hardware.
Solution Approach 2:
The patent replaces the mechanical/optical system of multiple cameras and special displays with a software-based image processing system. The complex hardware arrangement (multiple cameras positioned at specific angles, special display configurations) is substituted with algorithms that detect eye direction and manipulate the captured image to create the appearance of eye contact, thereby eliminating the need for complex mechanical setups.
2Ease of operation
If the user looks at the display device to see the other user, then the user can perceive the other user's image, but the user cannot maintain eye contact with the other user
Solution Approach 1:
The system creates a processed copy of the user's eye region that maintains the appearance of looking at the camera while actually displaying the user looking in the direction of the screen. This allows the user to simultaneously view the other participant and maintain eye contact, as the processed image shows eyes directed toward the camera position rather than the screen position.
Solution Approach 2:
Instead of having the user look away from the camera to see the screen (which breaks eye contact), the system inverts the approach by processing the image to show the user's eyes appearing to look at the camera even when they are looking at the screen. This reverses the traditional problem-solution dynamic, allowing both screen viewing and eye contact to coexist.
3Reliability
If the user looks into the image capture device to establish eye contact, then eye contact appears in the video feed, but the user can only peripherally register the display device
Solution Approach 1:
The system generates a processed copy of the eye region that can be displayed on the screen while maintaining the appearance of direct eye contact. The user's actual gaze remains directed at the screen for comfortable viewing, while the processed image shows eyes looking at the camera, creating a virtual representation that satisfies both requirements simultaneously.
Data Source
AI summary
A video conferencing method comprising a first and a second video conferencing device. In each video conferencing device, video images of a user are captured, transmitted to the other, remote video conferencing device, and displayed there by a display device. The invention further relates to a video conferencing system comprising a first video conferencing device having a first display device and a first image capture device, and comprising a second video conferencing device having a second display device and a second image capture device.


