Viewer Behavior Data Synchronization for Immersive Content Playback

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Solution Overview

Problem

Current techniques lack the ability to convey a viewer's reactions or atmosphere while watching content, failing to provide a realistic sensation of the viewer's experience as added value to the content.

Innovation Solution

An information processing system that includes a data generation device to acquire and store behavior data, such as camera video and content manipulation data, and a data synthesis device to synchronize this data with content, allowing the reproduction of a viewer's reactions and actions in real-time with the content, thereby enhancing the viewer's experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If content is reproduced without behavior data, then the content playback is simple and straightforward, but the viewer's reactions and atmosphere cannot be conveyed to the content

Engineering Contradiction:
Improveviewer's reactionsVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by acquiring behavior data during the content reproduction process itself, rather than requiring separate post-processing steps. The first apparatus captures viewer reactions and synchronization data in real-time as content is being reproduced, storing this data for later use without adding complexity to the basic playback function.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates a copy of the viewer's experience by capturing behavior data (reactions, expressions, actions) and synchronizing it with the content timeline. This copied behavioral information is then integrated into the content reproduction, allowing other viewers to experience the original viewer's reactions without requiring the original viewer to be physically present.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If behavior data is acquired and synchronized with content, then added value is given to content with viewer reactions, but the system requires multiple apparatuses and data management processes

Engineering Contradiction:
Improvecontent enhancement capabilityVSAvoidnumber of apparatuses
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The first apparatus performs multiple functions: it reproduces content, acquires behavior data from viewers, generates synchronization data, and stores all this information. By consolidating these functions in a single apparatus, the system achieves versatility in content enhancement without requiring a separate dedicated device for each function, thus reducing overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

Synchronization data acts as an intermediary that connects behavior data with content reproduction. This intermediary element enables the integration of viewer reactions with the content timeline without requiring direct complex interactions between multiple apparatuses, simplifying the data management process while maintaining adaptability.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If synchronization data is stored with behavior data, then the timing of viewer reactions can be accurately matched with content, but data storage and management becomes more complex

Engineering Contradiction:
Improvetiming accuracyVSAvoiddata management complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The first apparatus serves itself by automatically generating and storing synchronization data alongside behavior data during the content reproduction process. The system self-manages the timing correlation without requiring external intervention or complex post-processing, achieving precise timing measurement while keeping data management relatively simple through automated processes.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8958686B2Information processing device, synchronization method, and program
Publication Date: 2015.02.17 SONY GROUP CORP
  • US8958686B2 patent drawing
  • US8958686B2 patent drawing
  • US8958686B2 patent drawing

AI summary

An information processing system including a first apparatus that reproduces content, acquires behavior data corresponding to a viewer of the reproduced content, and stores the acquired behavior data and synchronization data indicating a timing of the reproduced content with respect to the acquired behavior data. The system also includes a second apparatus that reproduces the content with the behavior data based on the stored synchronization data.