Live Game Streaming Input Mediation for Viewer-Driven Outcomes

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Solution Overview

Problem

Existing gaming systems lack mechanisms for users at client devices to interactively influence game outcomes at a streaming device, limiting user engagement and interaction within a live streaming platform.

Innovation Solution

A system that enables users at client devices to make supplemental inputs affecting game outcomes at a streaming device, with the system consolidating and conveying these inputs to the streaming device user, who can then incorporate them into their gameplay decisions, and allows for enhanced interaction and influence between users across devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users at client devices can make supplemental inputs to alter game outcomes, then user engagement and interaction are improved, but system complexity increases

Engineering Contradiction:
Improveuser engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A remote gaming server acts as an intermediary between client devices and the streaming device. The server receives supplemental inputs from multiple client devices, consolidates them into a single input signal, and transmits this consolidated signal to the streaming device. This mediator approach enables enhanced user engagement across distributed devices while managing system complexity through centralized processing.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the system consolidates inputs from multiple client devices, then user interaction is enhanced, but information processing complexity increases

Engineering Contradiction:
Improveuser interactionVSAvoidinformation processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The remote gaming server merges supplemental inputs from multiple client devices into a single consolidated input signal. This combining approach enhances user interaction by incorporating inputs from multiple sources while simplifying the transmission and processing burden on the streaming device by reducing multiple input signals to one unified signal.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20250371931A1Factoring inputs from client devices in a game outcome of a streaming device operating in a game streaming environment
Publication Date: 2025.12.04 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250371931A1 patent drawing
  • US20250371931A1 patent drawing
  • US20250371931A1 patent drawing

AI summary

Systems and methods that enable one or more users at one or more client devices interacting with a live streaming platform to make one or more inputs to potentially alter one or more game outcomes displayed in association with a streaming device that is also interacting with the live streaming platform.