Viral Gaming Event Distribution System
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Solution Overview
Problem
Casinos face challenges in providing a personalized and efficient gaming experience due to the complexity of indoor location-based services, which are inaccurate and costly, especially in crowded environments, and there is a need for a robust system to deliver player-relevant data to mobile devices.
Innovation Solution
A system and method for distributing viral gaming events across devices and acquiring real-time casino data using portable electronic devices equipped with indoor location identifying technology, authentication, and software applications to present location-based data, enhancing player engagement and navigation within the casino.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If indoor location-based services are implemented to provide personalized gaming experience, then player engagement is improved, but system complexity and cost increase
Solution Approach 1:
The patent uses mobile devices as copies of the casino's location-based service infrastructure. Instead of deploying complex indoor positioning systems throughout the casino, the system leverages the mobile device's existing GPS and location services to provide personalized gaming experiences, thereby reducing system complexity while maintaining adaptability.
Solution Approach 2:
The patent introduces a server as an intermediary between the mobile device and the gaming system. This server receives location data from the mobile device, processes it to determine relevant gaming information, and returns appropriate responses. This intermediary approach simplifies the overall system by centralizing complex processing logic rather than requiring distributed location-based services throughout the casino.
2Adaptability or versatility
If indoor location-based services are deployed to track player positions, then player engagement is improved, but cost increases
Solution Approach 1:
The system uses the mobile device's existing location capabilities (GPS, cell tower triangulation) as a cost-effective copy alternative to expensive indoor positioning infrastructure. By leveraging the phone's built-in location services rather than deploying dedicated tracking hardware throughout the casino, the system maintains player engagement while significantly reducing costs.
Solution Approach 2:
The mobile device performs self-location without requiring external infrastructure. The device's own GPS receiver and location services are used to determine position, eliminating the need for costly indoor beacons, cameras, or other tracking hardware. The system leverages the device's inherent capabilities to provide location-based services at minimal cost.
3Adaptability or versatility
If location tracking accuracy is increased to pinpoint players in crowded spaces, then player engagement is improved, but measurement precision requirements increase system complexity
Solution Approach 1:
The system applies partial location precision sufficient for gaming purposes rather than requiring maximum precision. By using mobile device location services that provide adequate accuracy for identifying players in different casino areas without requiring sub-meter precision, the system achieves necessary player engagement while avoiding the complexity of high-precision positioning systems.
Solution Approach 2:
The system changes the location parameter requirements from high-precision indoor positioning to acceptable mobile device location accuracy. By adjusting the precision threshold to match the capabilities of mobile location services rather than demanding military-grade precision, the system maintains functionality while reducing measurement complexity.
Data Source
AI summary
In one aspect, gaming machines and systems are configured to distribute of viral events, such as viral gaming events, amongst devices. The devices can, for example, be gaming machines and/or mobile devices. According to one embodiment, once a viral event is triggered, it is presented at one or more first devices at a first time. The viral event spreads to other devices, such as one or more second devices where it can be presented at a later time. The viral event may continue to spread to numerous other devices. In another aspect, an apparatus, method, and system to acquire and display casino data on a portable electronic device may include a portable electronic device operative with a real-time location based data application to transmit the location of the portable electronic device and acquire, prioritize, store and display real-time casino data.


