Persistent Virtual Area Resource Associations

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Solution Overview

Problem

Current communication systems lack efficient methods for real-time network communications that enable seamless collaboration and resource sharing across virtual environments, particularly in scenarios where face-to-face interactions are impractical.

Innovation Solution

A network communications environment that includes client nodes and a virtual environment creator, utilizing a platform with network infrastructure services to manage sessions in virtual areas, allowing for real-time data stream connections, avatar representations, and persistent network resource associations, enabling enhanced collaboration and interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional telephony or instant messaging systems are used for communication, then basic voice or text communication can be achieved, but real-time collaborative interaction in virtual environments with persistent resource access is not possible

Engineering Contradiction:
Improvecommunication capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple communication modalities (voice, video, text chat) and collaborative features (screen sharing, file transfer, virtual presence) into a unified communication system. This merging allows the system to provide comprehensive real-time collaboration capabilities while managing complexity through integrated architecture rather than separate systems for each function.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The communication system is designed to perform multiple functions including voice communication, video conferencing, instant messaging, screen sharing, and virtual environment interaction. This multi-functionality allows a single system to replace traditional telephony and instant messaging while adding collaborative capabilities for virtual environments.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If virtual environments are created for collaboration, then interactive communication and resource sharing are enabled, but maintaining persistent associations between network resources and virtual areas across sessions increases system complexity

Engineering Contradiction:
Improvecollaboration capabilityVSAvoidsession management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system pre-establishes associations between network resources (files, applications, services) and virtual areas before collaborative sessions begin. These persistent associations are stored and automatically retrieved when users enter virtual areas, eliminating the need to reconfigure resources during each session and reducing session management complexity.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces a virtual environment creator and server infrastructure that acts as an intermediary between users and network resources. This intermediary manages the complex associations between virtual areas and network resources, handling session persistence and resource allocation automatically, thereby reducing the complexity burden on individual users and clients.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If real-time data stream connections are established for avatar representations, then immersive virtual interaction is achieved, but network bandwidth consumption and system resource usage increase

Engineering Contradiction:
Improveinteraction qualityVSAvoidnetwork resource consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent implements differential quality transmission where avatar data streams are optimized based on local requirements. Critical avatar movements and interactions receive higher bandwidth allocation, while less critical visual elements use reduced quality streams. This local quality adjustment maintains immersive interaction quality for essential elements while reducing overall network resource consumption.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11271805B2Persistent network resource and virtual area associations for realtime collaboration
Publication Date: 2022.03.08 KNAPP INVESTMENT COMPANY LIMITED
  • US11271805B2 patent drawing
  • US11271805B2 patent drawing
  • US11271805B2 patent drawing

AI summary

Apparatus and methods relating to persistent network resource and virtual area associations for realtime collaboration include managing and displaying an object associated with a virtual area that supports establishment of respective presences of communicants operating respective client network nodes. Examples of the object include an object that has one or more user-modifiable property fields and an object that is associated with screen sharing functionality of the client network node.